[EU] Rust.io - Main | Классика x2 | 22.10
Online EU 45.136.205.103:20500 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 163 · below 20 is lag, below 10 is badEntities
48 h range 81,180–89,306 · memory 5,528 MBUptime
4 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:06 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 12:06 UTC16h
- WPT 2Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 3Thu 12 Nov, 12:06 UTC14d 16h
- WPT 4Thu 19 Nov, 12:06 UTC21d 16h
- WPT 5Thu 26 Nov, 12:06 UTC28d 16h
- WPT 6Thu 3 Dec, 19:00 UTC35d 23hFW
- WPT 7Thu 10 Dec, 12:06 UTC42d 16h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:06 UTC6d ago | 28 | – | running | 1 |
| Wed 14 Oct, 11:58 UTC14d ago | 14 | halved by day 5 | 8 days | 2 |
| Thu 8 Oct, 11:51 UTC20d ago | 8 | held half | 6 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 9 | halved by day 4 | 6.7 days | 5 |
| Fri 25 Sep, 23:31 UTC32d ago | 10 | held half | 5.8 days | 0 |
| Thu 17 Sep, 11:59 UTC41d ago | 12 | halved by day 7 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1,481/1550
- 348/1000
- 320/390
- 570/1900
- 103/150
- 40/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [EU] Rust.io - Main | Классика x2 | 22.10?
An average of 17 players came at the busiest on its recent wipes. 8 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 40% of its recent wipes. It fell below half by day 5 when it didn't.
When does [EU] Rust.io - Main | Классика x2 | 22.10 wipe?
Its tag guides the prediction: too few of [EU] Rust.io - Main | Классика x2 | 22.10's wipes are on record to confirm its schedule. Due on Thursday 29 October at 12:06 UTC is its next wipe. The world it runs now was made 6 days 7 hours ago. Its tags carry a weekly wipe schedule.
Tags
How should you read the tags on [EU] Rust.io - Main | Классика x2 | 22.10?
Tags published by [EU] Rust.io - Main | Классика x2 | 22.10, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp300 (Max players): 300 slots in total; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of [EU] Rust.io - Main | Классика x2 | 22.10?
Most likely the same operator runs both: [EU] Rust.io - Main | Классика x2 | 22.10 publishes a rustio.ru hostname, and 1 other server we track does the same.
Which lists and filters on Rust Metrics show [EU] Rust.io - Main | Классика x2 | 22.10?
Rust Metrics lists featuring [EU] Rust.io - Main | Классика x2 | 22.10: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does [EU] Rust.io - Main | Классика x2 | 22.10 hold among Rust servers?
Ranked by seven-day player hours, [EU] Rust.io - Main | Классика x2 | 22.10 sits at #1,189 and #483 in Europe, inside the top 5%.
What player count does [EU] Rust.io - Main | Классика x2 | 22.10 carry?
Current headcount on [EU] Rust.io - Main | Классика x2 | 22.10: 4 players, 300 slots available. Seven-day check: 7 players on average. Peak reading: 28. Average at the busiest hour was 13 players, at 17:00 UTC over the last 48 hours.
Server details
Where does [EU] Rust.io - Main | Классика x2 | 22.10 sit?
[EU] Rust.io - Main | Классика x2 | 22.10 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.136.205.103:20500.
What Rust version is [EU] Rust.io - Main | Классика x2 | 22.10 on?
Rust network protocol 2635 and build 168909 on Linux is the build [EU] Rust.io - Main | Классика x2 | 22.10 runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for [EU] Rust.io - Main | Классика x2 | 22.10?
Reading: 211 server fps on average across the last 48 hours. It never dropped below 163. Peak entity count: 89,306. Buildings, deployables and all else included. Check: memory. Peak use was 5,528 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [EU] Rust.io - Main | Классика x2 | 22.10, and is it online now?
Check: connection. [EU] Rust.io - Main | Классика x2 | 22.10 is online at this moment. By its reported uptime, the last restart was roughly 4 days 3 hours ago. Uptime for the last 7 full days: 160 of 168 hours, or 95%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is [EU] Rust.io - Main | Классика x2 | 22.10 configured, and what rules are in force?
The name carries the rate: 2x gather on [EU] Rust.io - Main | Классика x2 | 22.10. The cap on groups is 30 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on [EU] Rust.io - Main | Классика x2 | 22.10?
From seed 471471404, the game generates the procedural map on [EU] Rust.io - Main | Классика x2 | 22.10. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto [EU] Rust.io - Main | Классика x2 | 22.10?
To join: start Rust, press F1 and type client.connect 45.136.205.103:20500. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/GUFCEn5EsC is where its website sits.