RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h82 Scan5 min
‹ All servers45.131.66.6:28115
Online Full Queue Fresh wipe Wipe due No query

#1 MyRustHub Test Server

Online EU 45.131.66.6:28115 checked 1h ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 233 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,994 ×1000

Entities

48 h range 1,994–1,994 · memory 493 MB
1239 ET SINCE RESTART 00:39

Uptime

0 h 39 min since its last restart, at the last reading
7-day average0peak –
Rank#15,426top 69% · #2579 in EU
Last wipe3h agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory493MBat the last reading
REC 1

Players

AveragePeakWipe
0123415:0016:0017:00Wiped Wed 28 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040015:0016:0017:00Wiped Wed 28 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

Tue 20 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:26 UTC3h ago – – running 0
Tue 20 Oct, 16:14 UTC8d ago 1 halved by day 1 8 days 0
Wed 7 Oct, 15:36 UTC21d ago 0 – 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on #1 MyRustHub Test Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does #1 MyRustHub Test Server follow?

The only wipe for #1 MyRustHub Test Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 3 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on #1 MyRustHub Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from #1 MyRustHub Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show #1 MyRustHub Test Server?

Rust Metrics lists featuring #1 MyRustHub Test Server: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Occupancy

Where does #1 MyRustHub Test Server sit in the rankings?

Top 69% of all ranked servers: #1 MyRustHub Test Server takes #15,426 on seven-day player hours and #2,579 in Europe.

What player count does #1 MyRustHub Test Server carry?

0 of 100 slots are filled on #1 MyRustHub Test Server right now. Check: player average. 0 over the last seven days.

Server details

What location is #1 MyRustHub Test Server hosted in?

Its EU tag places #1 MyRustHub Test Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.131.66.6:28115.

What Rust version is #1 MyRustHub Test Server on?

Rust network protocol 2635 and build 168909 on Windows is the build #1 MyRustHub Test Server runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for #1 MyRustHub Test Server?

Reading: 233 server fps on average across the last 48 hours. It never dropped below 233. Reading: 1,994 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 493 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on #1 MyRustHub Test Server, and is it online?

Check: connection. #1 MyRustHub Test Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 39 minutes ago. Reading: 10% uptime over the last 7 full days. It was up 17 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

How is #1 MyRustHub Test Server configured, and what rules are in force?

Check: gather rate. The name #1 MyRustHub Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is #1 MyRustHub Test Server on?

From seed 2124571727, the game generates the procedural map on #1 MyRustHub Test Server. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join #1 MyRustHub Test Server?

Check: join. Open Rust, press F1, then enter client.connect 45.131.66.6:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.