[梦之镜]测试机
Online 45.125.45.131:28081 checked 10m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 145 · below 20 is lag, below 10 is badEntities
48 h range 67,526–69,861 · memory 2,630 MBUptime
5 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:19 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/100
- 0/200
- 1/100
- 4/100
- 0/100
- 1/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [梦之镜]测试机?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 5 hours.
When does [梦之镜]测试机 wipe?
Its rhythm cannot be told from the wipes of [梦之镜]测试机 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 15 hours ago the current world was made.
Tag meanings
Which tags does [梦之镜]测试机 carry, and what do they mean?
Tags published by [梦之镜]测试机, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [梦之镜]测试机?
These Rust Metrics lists carry [梦之镜]测试机: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [梦之镜]测试机 sit in the rankings?
Ranking for [梦之镜]测试机: #13,742 on seven-day player hours, top 62% of all ranked servers.
What player count does [梦之镜]测试机 carry?
Current headcount on [梦之镜]测试机: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.
Server details
Where does [梦之镜]测试机 sit?
The name of [梦之镜]测试机 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.125.45.131:28081.
What Rust version is [梦之镜]测试机 on?
Rust network protocol 2635 and build 168909 on Windows is the build [梦之镜]测试机 runs. Matching protocol is required to join. Let Steam update your game.
How does [梦之镜]测试机 perform?
Over the last 48 hours the average was 170 server fps; the floor was 145. Peak entity count: 69,861. Buildings, deployables and all else included. Check: memory. Peak use was 3,124 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [梦之镜]测试机, and is it online?
Check: connection. [梦之镜]测试机 is online at this moment. By its reported uptime, the last restart was roughly 5 days ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is [梦之镜]测试机 configured, and what rules are in force?
Reading the name gives no gather rate for [梦之镜]测试机. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on [梦之镜]测试机?
Size 3,500 and seed 1337: the game generates the procedural map on [梦之镜]测试机 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How do you connect to [梦之镜]测试机?
Check: join. Open Rust, press F1, then enter client.connect 45.125.45.131:28081. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.baidu.com is where its website sits.