THE AUSTRALIA & N/Z
Online OC 45.121.210.82:49175 checked 8m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 42,910–43,588 · memory 5,910 MBUptime
11 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in OC, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 0/50
- 739/800
- 126/400
- 77/400
- 43/250
Quick answers
from the figures on this pageWipe schedule
When does THE AUSTRALIA & N/Z wipe?
The estimate for THE AUSTRALIA & N/Z's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 12 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on THE AUSTRALIA & N/Z?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots in total; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): Oceania is the browser category it sits in from THE AUSTRALIA & N/Z. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does THE AUSTRALIA & N/Z appear in Rust Metrics lists and filters?
On Rust Metrics, THE AUSTRALIA & N/Z sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
What position does THE AUSTRALIA & N/Z hold among Rust servers?
Ranked by seven-day player hours, THE AUSTRALIA & N/Z sits at #15,344 and #178 in Oceania, inside the top 69%. Among servers in quad, it stands at #624.
What is the population on THE AUSTRALIA & N/Z?
0 of 20 slots are filled on THE AUSTRALIA & N/Z right now. A seven-day average of 0 players is the reading.
Server details
What location is THE AUSTRALIA & N/Z hosted in?
THE AUSTRALIA & N/Z gives Oceania as its location, with the OC tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.121.210.82:49175.
What Rust version is THE AUSTRALIA & N/Z on?
Reading: THE AUSTRALIA & N/Z, Rust network protocol 2634 and build 166586, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on THE AUSTRALIA & N/Z within range?
Over the last 48 hours the average was 60 server fps; the floor was 57. Reading: 43,588 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,910 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is THE AUSTRALIA & N/Z, and is it online now?
Reading: online. THE AUSTRALIA & N/Z answers right now. Check: restart. The uptime it reports puts the last restart about 11 days 16 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does THE AUSTRALIA & N/Z enforce, and what are its settings?
Reading the name gives no gather rate for THE AUSTRALIA & N/Z. Groups stop at 4 players. The label given is quad. Mode check gives minigames & battle royale; parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on THE AUSTRALIA & N/Z?
From seed 517640405, the game generates the procedural map on THE AUSTRALIA & N/Z. Its size is 3,750. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Join
What do you do to join THE AUSTRALIA & N/Z?
To join: start Rust, press F1 and type client.connect 45.121.210.82:49175. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/9DM9dzZQz4 is where its website sits.
