[AU]Rustentatious | | No Decay | Mods |
Online 45.121.208.27:49015 checked 10m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 41,226–47,754 · memory 1,392 MBUptime
5 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 11/100
- 6/250
- 3/250
- 3/500
- 1/100
Quick answers
from the figures on this pageReset cycle
How often does [AU]Rustentatious | | No Decay | Mods | wipe, and when?
From the force wipe, the next wipe of [AU]Rustentatious | | No Decay | Mods | is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [AU]Rustentatious | | No Decay | Mods | carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Check: mode. Roleplay; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [AU]Rustentatious | | No Decay | Mods |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [AU]Rustentatious | | No Decay | Mods |?
On Rust Metrics, [AU]Rustentatious | | No Decay | Mods | sits in these lists: Rust servers in Oceania, Modded Rust servers, checked live and Rust roleplay servers. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [AU]Rustentatious | | No Decay | Mods | hold among Rust servers?
Ranking for [AU]Rustentatious | | No Decay | Mods |: #15,344 on seven-day player hours, top 69% of all ranked servers.
How full does [AU]Rustentatious | | No Decay | Mods | get?
Current headcount on [AU]Rustentatious | | No Decay | Mods |: 0 players, 20 slots available. Check: player average. 0 over the last seven days.
Server
What location is [AU]Rustentatious | | No Decay | Mods | hosted in?
Check: location. No region tag comes from [AU]Rustentatious | | No Decay | Mods |, but the name points to Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.121.208.27:49015.
What Rust version is [AU]Rustentatious | | No Decay | Mods | on?
Reading: [AU]Rustentatious | | No Decay | Mods |, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on [AU]Rustentatious | | No Decay | Mods | within range?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Peak entity count: 47,754. Buildings, deployables and all else included. Memory peak: 1,738 MB. Expect lag when fps falls and entities climb.
What is the uptime on [AU]Rustentatious | | No Decay | Mods |, and is it online?
[AU]Rustentatious | | No Decay | Mods | reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [AU]Rustentatious | | No Decay | Mods |?
Reading the name gives no gather rate for [AU]Rustentatious | | No Decay | Mods |. The group cap is 8 players, which is the default in the game. roleplay, jobs and towns under roleplay rules — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is [AU]Rustentatious | | No Decay | Mods | on?
Size 3,000 and seed 1113071: the game generates the procedural map on [AU]Rustentatious | | No Decay | Mods | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join [AU]Rustentatious | | No Decay | Mods |?
To join: start Rust, press F1 and type client.connect 45.121.208.27:49015. Or press Launch Rust here and Steam opens the game and connects you.