RUST METRICSFlight deck · live data
Data live Servers11,891 Players102,658 Populated3,942 Fresh wipes 3 h337 Scan5 min
‹ All servers41.193.168.72:28015
Offline Full Queue Fresh wipe Wipe due No query

TRU Rust | Tactical Recon Unit | PvE

Offline 41.193.168.72:28015 checked 22d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,961top 71%
Last wipe67d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does TRU Rust | Tactical Recon Unit | PvE follow?

An estimate from the force wipe gives TRU Rust | Tactical Recon Unit | PvE's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 67 days 19 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on TRU Rust | Tactical Recon Unit | PvE?

Tags published by TRU Rust | Tactical Recon Unit | PvE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): Game build reading: 160450; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does TRU Rust | Tactical Recon Unit | PvE appear in Rust Metrics lists and filters?

On Rust Metrics, TRU Rust | Tactical Recon Unit | PvE sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does TRU Rust | Tactical Recon Unit | PvE sit in the rankings?

Player hours over seven days put TRU Rust | Tactical Recon Unit | PvE at #15,961, in the top 71% of all ranked servers.

How full does TRU Rust | Tactical Recon Unit | PvE get?

Status for TRU Rust | Tactical Recon Unit | PvE: offline. Last seen 22 days 12 hours ago.

Operator and location

Where does TRU Rust | Tactical Recon Unit | PvE sit?

Reading: location. TRU Rust | Tactical Recon Unit | PvE gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 41.193.168.72:28015.

What Rust version is TRU Rust | Tactical Recon Unit | PvE on?

Reading: TRU Rust | Tactical Recon Unit | PvE, Rust network protocol 2632 and build 160450, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is TRU Rust | Tactical Recon Unit | PvE up, and how often does it stay up?

Check: connection. TRU Rust | Tactical Recon Unit | PvE is offline at this moment. Last contact was 22 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 28 September 2026.

Rules and settings

What settings and rules apply on TRU Rust | Tactical Recon Unit | PvE?

No gather rate appears in the name: TRU Rust | Tactical Recon Unit | PvE. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is TRU Rust | Tactical Recon Unit | PvE on?

Procedural map on TRU Rust | Tactical Recon Unit | PvE, made by the game's generator.

Connection

How do you connect to TRU Rust | Tactical Recon Unit | PvE?

Check: join. Open Rust, press F1, then enter client.connect 41.193.168.72:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp32
Max players The server holds 32 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Match the game version: protocol 2632 is required.
cs160450
Build Game build reading: 160450.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.