RUST METRICSFlight deck · live data
Data live Servers11,767 Players60,429 Populated3,522 Fresh wipes 3 h133 Scan5 min
‹ All servers40.160.19.15:28015
Online Full Queue Fresh wipe Wipe due No query

[US East] Facepunch Large

Online 40.160.19.15:28015 checked 7m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 100 200 300 400 PAX 12 /400

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 235 SERVER FPS

Server fps

48 h low 210 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 156,981 ×1000

Entities

48 h range 153,845–158,772 · memory 4,824 MB
1239 ET SINCE RESTART 09:40

Uptime

9 h 40 min since its last restart, at the last reading
7-day average11peak 26
Rank#905top 4%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory4,824MB48 h peak 17 players
REC 1

Players

AveragePeak
0510152023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak144players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 144 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [US East] Facepunch Large when wipe day comes?

An average of 144 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 35 hours in.

How often does [US East] Facepunch Large wipe, and when?

The only wipe for [US East] Facepunch Large is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 4 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [US East] Facepunch Large carry, and what do they mean?

Tags published by [US East] Facepunch Large, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of [US East] Facepunch Large?

Check: operator. [US East] Facepunch Large publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [US East] Facepunch Large appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US East] Facepunch Large: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Player count

Where does [US East] Facepunch Large sit in the rankings?

Ranking for [US East] Facepunch Large: #905 on seven-day player hours, top 4% of all ranked servers.

How full does [US East] Facepunch Large get?

Current headcount on [US East] Facepunch Large: 12 players, 400 slots available. Check: players over seven days. Average 11, peak 26. Average at the busiest hour was 15 players, at 04:00 UTC over the last 48 hours.

Operator and location

What location is [US East] Facepunch Large hosted in?

Check: location. No region tag comes from [US East] Facepunch Large, but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 40.160.19.15:28015.

What Rust version is [US East] Facepunch Large on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [US East] Facepunch Large. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [US East] Facepunch Large within range?

Reading: 227 server fps on average across the last 48 hours. It never dropped below 210. Reading: 158,772 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,397 MB. What players call lag comes from low fps and an entity count on the rise.

Is [US East] Facepunch Large up, and how often does it stay up?

[US East] Facepunch Large reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [US East] Facepunch Large configured, and what rules are in force?

Reading the name gives no gather rate for [US East] Facepunch Large. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is [US East] Facepunch Large on?

Check: map. Procedural, size 5,000, seed 1929551490, generated by the game on [US East] Facepunch Large. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [US East] Facepunch Large?

To join: start Rust, press F1 and type client.connect 40.160.19.15:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.