[2x] Friends 2x | Kits/TP/Clans | Weekly
Offline NA 40.136.246.188:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 23:40 UTC, in 1d 22h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 23:40 UTC1d 22h
- WPT 2Thu 5 Nov, 19:00 UTC8d 18hFW
- WPT 3Thu 12 Nov, 23:40 UTC15d 22h
- WPT 4Thu 19 Nov, 23:40 UTC22d 22h
- WPT 5Thu 26 Nov, 23:40 UTC29d 22h
- WPT 6Thu 3 Dec, 19:00 UTC36d 18hFW
- WPT 7Thu 10 Dec, 23:40 UTC43d 22h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:40 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 435/450
- 11/150
- 29/200
- 1/150
- 117/150
- 3/100
Quick answers
from the figures on this pageReset cycle
What happens on [2x] Friends 2x | Kits/TP/Clans | Weekly when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 23 hours in.
How often does [2x] Friends 2x | Kits/TP/Clans | Weekly wipe, and when?
Its tag guides the prediction: too few of [2x] Friends 2x | Kits/TP/Clans | Weekly's wipes are on record to confirm its schedule. On Thursday 29 October at 23:40 UTC its next wipe is due. The world it runs now was made 5 days ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on [2x] Friends 2x | Kits/TP/Clans | Weekly?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; NA (North America): Its browser listing: North America from [2x] Friends 2x | Kits/TP/Clans | Weekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [2x] Friends 2x | Kits/TP/Clans | Weekly appear in Rust Metrics lists and filters?
On Rust Metrics, [2x] Friends 2x | Kits/TP/Clans | Weekly sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does [2x] Friends 2x | Kits/TP/Clans | Weekly hold among Rust servers?
Player hours over the last seven days put [2x] Friends 2x | Kits/TP/Clans | Weekly at #7,714, #1,140 in North America, in the top 35% of all ranked servers.
How full does [2x] Friends 2x | Kits/TP/Clans | Weekly get?
[2x] Friends 2x | Kits/TP/Clans | Weekly is not responding; status offline, last seen 3 days 19 hours ago. Check: players over seven days. Average 0, peak 2.
Operator and location
Which location does [2x] Friends 2x | Kits/TP/Clans | Weekly run from?
Its NA tag places [2x] Friends 2x | Kits/TP/Clans | Weekly in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 40.136.246.188:28015.
What Rust version is [2x] Friends 2x | Kits/TP/Clans | Weekly on?
Rust network protocol 2635 and build 168909 on Linux is the build [2x] Friends 2x | Kits/TP/Clans | Weekly runs. Matching protocol is required to join. Let Steam update your game.
Is [2x] Friends 2x | Kits/TP/Clans | Weekly up, and how often does it stay up?
[2x] Friends 2x | Kits/TP/Clans | Weekly reports offline. The last reading came 3 days 19 hours ago. Uptime for the last 7 full days: 78 of 168 hours, or 46%. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
What settings and rules apply on [2x] Friends 2x | Kits/TP/Clans | Weekly?
The name carries the rate: 2x gather on [2x] Friends 2x | Kits/TP/Clans | Weekly. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.
What map is [2x] Friends 2x | Kits/TP/Clans | Weekly on?
Size 1,800 and seed 2039652192: the game generates the procedural map on [2x] Friends 2x | Kits/TP/Clans | Weekly from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to [2x] Friends 2x | Kits/TP/Clans | Weekly?
Check: join. Open Rust, press F1, then enter client.connect 40.136.246.188:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.