TEST_X1000
Offline 37.26.136.61:28035 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:29 UTC26d ago | 0 | – | running | 0 |
| Fri 18 Sep, 09:20 UTC39d ago | 1 | held half | 13.3 days | 0 |
| Thu 17 Sep, 19:07 UTC40d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/50
- 4/250
- 2/50
- 1/100
- 0/90
- 0/16
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TEST_X1000?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does TEST_X1000 wipe, and when?
There is no next wipe to predict: TEST_X1000 wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 5 hours ago.
Tags
How should you read the tags on TEST_X1000?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from TEST_X1000. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST_X1000?
Rust Metrics lists featuring TEST_X1000: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Occupancy
What position does TEST_X1000 hold among Rust servers?
Ranking for TEST_X1000: #16,330 on seven-day player hours, top 69% of all ranked servers.
What is the population on TEST_X1000?
Reading for TEST_X1000: offline at this moment; last seen 26 days 5 hours ago.
Operator and location
Where does TEST_X1000 sit?
No region comes from TEST_X1000. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.26.136.61:28035.
What Rust version is TEST_X1000 on?
Rust network protocol 2633 and build 165217 on Windows is the build TEST_X1000 runs. To get in, your game needs the same protocol; Steam applies the update.
Is TEST_X1000 up, and how often does it stay up?
Reading: offline. TEST_X1000 last answered 26 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on TEST_X1000?
The name carries the rate: 1000x gather on TEST_X1000. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is TEST_X1000 on?
Check: map. Procedural, generated by the game, on TEST_X1000.
Connection
How do you connect to TEST_X1000?
Press F1 in Rust and enter client.connect 37.26.136.61:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.