RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers37.192.174.169:28001
Online Full Queue Fresh wipe Wipe due No query

Pve|TimeOut|Medium|Skill|Skin

Online 37.192.174.169:28001 checked 7m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 135,833 ×1000

Entities

48 h range 110,490–135,833 · memory 3,719 MB
1239 ET SINCE RESTART 13:00

Uptime

13 h 0 min since its last restart, at the last reading
7-day average2peak 10
Rank#2,231top 10%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory3,719MB48 h peak 8 players
REC 1

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW27d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pve|TimeOut|Medium|Skill|Skin?

An average of 10 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 42 hours in.

How often does Pve|TimeOut|Medium|Skill|Skin wipe, and when?

Once a month Pve|TimeOut|Medium|Skill|Skin wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Pve|TimeOut|Medium|Skill|Skin?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Pve|TimeOut|Medium|Skill|Skin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Pve|TimeOut|Medium|Skill|Skin?

On Rust Metrics, Pve|TimeOut|Medium|Skill|Skin sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Pve|TimeOut|Medium|Skill|Skin hold among Rust servers?

Player hours over seven days put Pve|TimeOut|Medium|Skill|Skin at #2,231, in the top 10% of all ranked servers.

What player count does Pve|TimeOut|Medium|Skill|Skin carry?

Current headcount on Pve|TimeOut|Medium|Skill|Skin: 3 players, 100 slots available. Check: players over seven days. Average 2, peak 10. Check: 48-hour peak. 13:00 UTC, 6 players on average.

Operator and location

What location is Pve|TimeOut|Medium|Skill|Skin hosted in?

Reading: location. Pve|TimeOut|Medium|Skill|Skin gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.192.174.169:28001.

What Rust version is Pve|TimeOut|Medium|Skill|Skin on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Pve|TimeOut|Medium|Skill|Skin. Check: protocol. To join, your game must match; Steam handles the update.

How does Pve|TimeOut|Medium|Skill|Skin perform?

Check: fps. Average 67 server fps over the last 48 hours, low of 33. Within range. Check: entities. The peak was 135,833, counting buildings, deployables and the rest of the world. Memory peak: 4,295 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Pve|TimeOut|Medium|Skill|Skin up, and how often does it stay up?

Check: connection. Pve|TimeOut|Medium|Skill|Skin is online at this moment. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Pve|TimeOut|Medium|Skill|Skin enforce, and what are its settings?

No gather rate appears in the name: Pve|TimeOut|Medium|Skill|Skin. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Pve|TimeOut|Medium|Skill|Skin on?

Size 4,250 and seed 155339493: the game generates the procedural map on Pve|TimeOut|Medium|Skill|Skin from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Pve|TimeOut|Medium|Skill|Skin?

Press F1 in Rust and enter client.connect 37.192.174.169:28001. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://m.vk.com/rusttimeout?from=groups.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.