RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers37.192.174.169:28015
Online Full Queue Fresh wipe Wipe due No query

Pve|TimeOut|Easy|Skill|Skin

Online 37.192.174.169:28015 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 5 /100

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 175,881 ×1000

Entities

48 h range 168,797–178,022 · memory 4,613 MB
1239 ET SINCE RESTART 14:56

Uptime

14 h 56 min since its last restart, at the last reading
7-day average4peak 13
Rank#1,583top 7%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory4,613MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW27d ago 21 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pve|TimeOut|Easy|Skill|Skin?

The busiest point of its recent wipes drew 21 players on average. Peak crowd on the latest wipe: 43 hours in.

What wipe timing does Pve|TimeOut|Easy|Skill|Skin follow?

With the force wipe, once a month, Pve|TimeOut|Easy|Skill|Skin wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 21 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Pve|TimeOut|Easy|Skill|Skin carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Pve|TimeOut|Easy|Skill|Skin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Pve|TimeOut|Easy|Skill|Skin appear in Rust Metrics lists and filters?

On Rust Metrics, Pve|TimeOut|Easy|Skill|Skin sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Pve|TimeOut|Easy|Skill|Skin sit in the rankings?

Player hours over seven days put Pve|TimeOut|Easy|Skill|Skin at #1,583, in the top 7% of all ranked servers.

What is the population on Pve|TimeOut|Easy|Skill|Skin?

Current headcount on Pve|TimeOut|Easy|Skill|Skin: 5 players, 100 slots available. Check: players over seven days. Average 4, peak 13. Average at the busiest hour was 12 players, at 10:00 UTC over the last 48 hours.

Server

Which location does Pve|TimeOut|Easy|Skill|Skin run from?

No region tag on Pve|TimeOut|Easy|Skill|Skin. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 37.192.174.169:28015.

What Rust version is Pve|TimeOut|Easy|Skill|Skin on?

Reading: Pve|TimeOut|Easy|Skill|Skin, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Pve|TimeOut|Easy|Skill|Skin?

Over the last 48 hours the average was 65 server fps; the floor was 58. Check: entities. The peak was 178,022, counting buildings, deployables and the rest of the world. Reading: 4,614 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Pve|TimeOut|Easy|Skill|Skin, and is it online now?

Pve|TimeOut|Easy|Skill|Skin reports online. Status: normal. Reading: uptime. About 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Pve|TimeOut|Easy|Skill|Skin?

No gather rate appears in the name: Pve|TimeOut|Easy|Skill|Skin. 8 players per group, the default value. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Pve|TimeOut|Easy|Skill|Skin?

Size 4,250 and seed 391031548: the game generates the procedural map on Pve|TimeOut|Easy|Skill|Skin from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Pve|TimeOut|Easy|Skill|Skin?

Press F1 in Rust and enter client.connect 37.192.174.169:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://m.vk.com/rusttimeout?from=groups.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.