RUST METRICSFlight deck · live data
Data live Servers11,595 Players33,980 Populated2,824 Fresh wipes 3 h64 Scan5 min
‹ All servers37.187.138.131:28015
Online Full Queue Fresh wipe Wipe due No query

EU R-O HUB

Online EU 37.187.138.131:28015 checked 12m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 492 SERVER FPS

Server fps

48 h low 438 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,100 ×1000

Entities

48 h range 149–2,245 · memory 1,490 MB
1239 ET SINCE RESTART 02:59

Uptime

2 h 59 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,927top 36% · #2090 in EU
Last wipe23d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Memory1,490MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 14hFW

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:23 UTC23d ago 1 – running 0
Sat 3 Oct, 11:15 UTC24d ago 1 – 0.8 days 0
Sun 27 Sep, 18:36 UTC30d ago 1 halved by day 3 5.7 days 0
Fri 18 Sep, 13:59 UTC39d ago 6 halved by day 2 9.2 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on EU R-O HUB?

An average of 1 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2.5 it fell below half when it didn't.

What wipe timing does EU R-O HUB follow?

Once a month EU R-O HUB wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 23 days 22 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does EU R-O HUB carry, and what do they mean?

Tags published by EU R-O HUB, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 slots in total; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EU R-O HUB appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EU R-O HUB: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does EU R-O HUB sit in the rankings?

Top 36% of all ranked servers: EU R-O HUB takes #7,927 on seven-day player hours and #2,090 in Europe.

How full does EU R-O HUB get?

0 of 250 slots are filled on EU R-O HUB right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 19:00 UTC, 1 players on average.

Server details

What location is EU R-O HUB hosted in?

EU R-O HUB gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.187.138.131:28015.

What Rust version is EU R-O HUB on?

Reading: EU R-O HUB, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for EU R-O HUB?

Reading: 483 server fps on average across the last 48 hours. It never dropped below 438. Peak entity count: 2,245. Buildings, deployables and all else included. Memory peak: 2,048 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is EU R-O HUB up, and how often does it stay up?

EU R-O HUB reports online. Status: normal. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does EU R-O HUB enforce, and what are its settings?

Reading the name gives no gather rate for EU R-O HUB. Check: group limit. Up to 10 players. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is EU R-O HUB on?

Check: map. Procedural, size 1,000, seed 1026445505, generated by the game on EU R-O HUB. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Oase Town.

Join

What do you do to join EU R-O HUB?

To join: start Rust, press F1 and type client.connect 37.187.138.131:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/4yUqwk97Ym.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts10

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players 250 slots in total.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.