hostname
Offline EU 37.139.33.208:10000 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Friday 30 October, 20:59 UTC, in 16h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 37/100
- 27/50
- 6/200
- 1/150
- 3/200
Quick answers
from the figures on this pageReset cycle
When does hostname wipe?
An estimate from weekly: 7 days after its last wipe gives hostname's next wipe. Due on Friday 30 October at 20:59 UTC is its next wipe. The world in play was created 48 days 7 hours ago. Its tags carry a weekly wipe schedule.
Tags
Which tags does hostname carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts50 (Group limit): Team cap: 50; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from hostname. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does hostname appear in Rust Metrics lists and filters?
These Rust Metrics lists carry hostname: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
Where does hostname sit in the rankings?
Ranked by seven-day player hours, hostname sits at #12,924 and #2,348 in Europe, inside the top –.
How full does hostname get?
Reading for hostname: offline at this moment; last seen 45 days 19 hours ago.
Operator and location
Which location does hostname run from?
hostname gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.139.33.208:10000.
What Rust version is hostname on?
Reading: hostname, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on hostname, and is it online?
Reading: offline. hostname last answered 45 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 September 2026.
Settings and map
What rules does hostname enforce, and what are its settings?
No gather rate appears in the name: hostname. The cap on groups is 50 players. battlefield, kits and high rates drive fast PvP — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
How to join
What do you do to join hostname?
Press F1 in Rust and enter client.connect 37.139.33.208:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.