[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases
Online EU 23.111.240.211:28310 checked 10m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 74,309–93,327 · memory 3,122 MBUptime
8 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/200
- 13/200
- 17/140
- 11/150
- 24/100
- 21/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe?
With the force wipe, once a month, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 15 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases sit in the rankings?
Player hours over the last seven days put [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at #10,298, #2,281 in Europe, in the top 46% of all ranked servers.
What player count does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases carry?
1 of 50 slots are filled on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 0 players, at 17:00 UTC over the last 48 hours.
Server details
What location is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases hosted in?
[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 23.111.240.211:28310.
What Rust version is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on?
Reading: [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Over the last 48 hours the average was 60 server fps; the floor was 54. Check: entities. The peak was 93,327, counting buildings, deployables and the rest of the world. Memory peak: 3,796 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, and is it online now?
Check: connection. [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases enforce, and what are its settings?
Reading the name gives no gather rate for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on?
Size 4,500 and seed 524973656: the game generates the procedural map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Hollandia.
How to join
How do you connect to [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?
Press F1 in Rust and enter client.connect 23.111.240.211:28310. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/eTfVDU7xPC.