RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers216.39.240.61:29012
Online Full Queue Fresh wipe Wipe due No query

Prop Hunt

Online 216.39.240.61:29012 checked 12m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 32 64 96 128 PAX 0 /128

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 3,415 ×1000

Entities

48 h range 1,665–3,672 · memory 2,444 MB
1239 ET SINCE RESTART 4D 20H

Uptime

4 days 20 hours since its last restart, at the last reading
7-day average0peak 2
Rank#12,867top 58%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory2,444MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Prop Hunt wipe?

To tell the rhythm of Prop Hunt, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days ago.

Lists and filters

Which tags does Prop Hunt carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Prop Hunt. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of Prop Hunt?

Most likely the same operator runs them: Prop Hunt publishes a icefuse.net hostname, and so do 29 other servers we track.

Which lists and filters on Rust Metrics show Prop Hunt?

On Rust Metrics, Prop Hunt sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Prop Hunt hold among Rust servers?

Player hours over seven days put Prop Hunt at #12,867, in the top 58% of all ranked servers.

What is the population on Prop Hunt?

0 of 128 slots are filled on Prop Hunt right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 14:00 UTC over the last 48 hours.

Operator and location

Which location does Prop Hunt run from?

No region comes from Prop Hunt. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 216.39.240.61:29012.

What Rust version is Prop Hunt on?

Rust network protocol 2635 and build 168909 on Linux is the build Prop Hunt runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Prop Hunt within range?

Over the last 48 hours the average was 30 server fps; the floor was 30. Peak entity count: 3,672. Buildings, deployables and all else included. Check: memory. Peak use was 2,459 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Prop Hunt, and is it online now?

Prop Hunt reports online. Status: normal. Reading: uptime. About 4 days 20 hours ago it restarted, on its own count. Uptime for the last 4 full days: 95 of 96 hours, or 99%. Check: first contact. Rust Metrics logged it on 24 October 2026.

Settings and map

What settings and rules apply on Prop Hunt?

No gather rate appears in the name: Prop Hunt. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Prop Hunt?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on Prop Hunt. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How do you connect to Prop Hunt?

To join: start Rust, press F1 and type client.connect 216.39.240.61:29012. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp128
Max players The server holds 128 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.