RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers216.245.177.33:28015
Online Full Queue Fresh wipe Wipe due No query

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

Online 216.245.177.33:28015 checked 7m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 44 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,759 ×1000

Entities

48 h range 102,567–118,594 · memory 4,818 MB
1239 ET SINCE RESTART 21:01

Uptime

21 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69%
Last wipe27d agomonthly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
Memory4,818MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 11hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:39 UTC27d ago 2 – running 1
Thu 1 Oct, 18:07 UTC FW28d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipe, and when?

With the force wipe, once a month, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Tags published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

On Rust Metrics, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES sit in the rankings?

Ranking for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: #15,270 on seven-day player hours, top 69% of all ranked servers.

How full does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES get?

Current headcount on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: 0 players, 30 slots available. Check: player average. 0 over the last seven days.

Server details

What location is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES hosted in?

Reading: location. RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 216.245.177.33:28015.

What Rust version is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES on?

Rust network protocol 2634 and build 166586 on Windows is the build RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES runs. To get in, your game needs the same protocol; Steam applies the update.

How does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES perform?

Check: fps. Average 49 server fps over the last 48 hours, low of 38. Within range. Reading: 118,594 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,818 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, and is it online?

Check: connection. RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is online at this moment. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES configured, and what rules are in force?

Reading the name gives no gather rate for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Check: group limit. Up to 10 players. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES on?

From seed 2045858959, the game generates the procedural map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Check: join. Open Rust, press F1, then enter client.connect 216.245.177.33:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players 30 slots in total.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.