RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers216.158.94.98:28018
Online Full Queue Fresh wipe Wipe due No query

Rustlab.io - US | Quads | 2x Weekly | Monday Wipes

Online 216.158.94.98:28018 checked 9m ago

2x weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 226 SERVER FPS

Server fps

48 h low 170 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 73,430 ×1000

Entities

48 h range 73,067–75,605 · memory 2,119 MB
1239 ET SINCE RESTART 1D 11H

Uptime

1 days 11 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,483top 25%
Last wipe4d agoweekly schedule
Next wipe2d 15hSun 1 Nov, 03:45 UTC
Memory2,119MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Sunday 1 November, 03:45 UTC, in 2d 15h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes follow?

From weekly: 7 days after its last wipe, the next wipe of Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is an estimate. Due on Sunday 1 November at 03:45 UTC is its next wipe. The world it runs now was made 4 days 8 hours ago. Its tags carry a weekly wipe schedule.

Tag meanings

How should you read the tags on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Tags published by Rustlab.io - US | Quads | 2x Weekly | Monday Wipes, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Rust Metrics lists featuring Rustlab.io - US | Quads | 2x Weekly | Monday Wipes: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

What position does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes hold among Rust servers?

Ranking for Rustlab.io - US | Quads | 2x Weekly | Monday Wipes: #5,483 on seven-day player hours, top 25% of all ranked servers.

What is the population on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

0 of 500 slots are filled on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Operator and location

What location is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes hosted in?

Check: location. No region tag comes from Rustlab.io - US | Quads | 2x Weekly | Monday Wipes, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 216.158.94.98:28018.

What Rust version is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes on?

Reading: Rustlab.io - US | Quads | 2x Weekly | Monday Wipes, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes within range?

Over the last 48 hours the average was 225 server fps; the floor was 170. Peak entity count: 75,605. Buildings, deployables and all else included. Memory peak: 2,250 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes, and is it online?

Check: connection. Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is online at this moment. Check: restart. The uptime it reports puts the last restart about 35 hours ago. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Settings and map

How is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes configured, and what rules are in force?

The name carries the rate: 2x gather on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes on?

Size 3,500 and seed 2025750798: the game generates the procedural map on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Check: join. Open Rust, press F1, then enter client.connect 216.158.94.98:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustlab.io/.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.