[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked
Online EU · fra 213.32.25.216:28515 checked 15m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 256 · below 20 is lag, below 10 is badEntities
48 h range 1,321–1,321 · memory 3,552 MBUptime
6 days 11 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:28 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 09:58 UTC9d ago | 1 | held half | 2.5 days | 0 |
| Thu 1 Oct, 18:48 UTC FW27d ago | 0 | – | 18.6 days | 0 |
| Wed 23 Sep, 15:05 UTC35d ago | 2 | halved by day 2 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 18/120
- 968/900
- 393/400
- 133/400
- 105/200
- 36/400
Quick answers
from the figures on this pageWipe schedule
What happens on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 2 when it didn't.
When does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipe?
No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 13 hours ago.
Tag meanings
How should you read the tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
These are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): fra is the region code on record; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hold among Rust servers?
Player hours over the last seven days put [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked at #11,181, #2,345 in Europe, in the top 50% of all ranked servers.
What is the population on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
0 of 50 slots are filled on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 20:00 UTC, 2 players on average.
Server details
Which location does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run from?
Europe is where [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked lists itself under the EU tag; region code: fra. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.32.25.216:28515.
What Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Over the last 48 hours the average was 256 server fps; the floor was 256. Check: entities. The peak was 1,321, counting buildings, deployables and the rest of the world. Memory peak: 3,912 MB. Expect lag when fps falls and entities climb.
How reliable is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, and is it online now?
Reading: online. [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked answers right now. Reading: uptime. About 6 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked configured, and what rules are in force?
Check: gather rate. The name [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked does not state one. Group size, maximum: 5 players. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Size 4,000 and seed 1337: the game generates the procedural map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: discord.heatline.gg.
Connection
What do you do to join [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Check: join. Open Rust, press F1, then enter client.connect 213.32.25.216:28515. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://heatline.gg is where its website sits.
