RUST METRICSFlight deck · live data
Data live Servers11,748 Players63,000 Populated3,404 Fresh wipes 3 h200 Scan5 min
‹ All servers213.32.25.216:28515
Online Full Queue Fresh wipe Wipe due No query

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked

Online EU · fra 213.32.25.216:28515 checked 15m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 256 SERVER FPS

Server fps

48 h low 256 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,321 ×1000

Entities

48 h range 1,321–1,321 · memory 3,552 MB
1239 ET SINCE RESTART 6D 11H

Uptime

6 days 11 hours since its last restart, at the last reading
7-day average0peak 2
Rank#11,181top 50% · #2345 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory3,552MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:28 UTC6d ago 1 – running 0
Tue 20 Oct, 09:58 UTC9d ago 1 held half 2.5 days 0
Thu 1 Oct, 18:48 UTC FW27d ago 0 – 18.6 days 0
Wed 23 Sep, 15:05 UTC35d ago 2 halved by day 2 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 2 when it didn't.

When does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipe?

No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 13 hours ago.

Tag meanings

How should you read the tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

These are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): fra is the region code on record; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Aim training servers, live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hold among Rust servers?

Player hours over the last seven days put [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked at #11,181, #2,345 in Europe, in the top 50% of all ranked servers.

What is the population on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

0 of 50 slots are filled on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 20:00 UTC, 2 players on average.

Server details

Which location does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run from?

Europe is where [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked lists itself under the EU tag; region code: fra. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 213.32.25.216:28515.

What Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Over the last 48 hours the average was 256 server fps; the floor was 256. Check: entities. The peak was 1,321, counting buildings, deployables and the rest of the world. Memory peak: 3,912 MB. Expect lag when fps falls and entities climb.

How reliable is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, and is it online now?

Reading: online. [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked answers right now. Reading: uptime. About 6 days 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked configured, and what rules are in force?

Check: gather rate. The name [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked does not state one. Group size, maximum: 5 players. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Size 4,000 and seed 1337: the game generates the procedural map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: discord.heatline.gg.

Connection

What do you do to join [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Check: join. Open Rust, press F1, then enter client.connect 213.32.25.216:28515. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://heatline.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rfra
Region code fra is the region code on record.

Gameplay

^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.