StressTest
Offline EA 213.230.109.15:28035 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 19 Nov, 08:24 UTC20d 15h
- WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:24 UTC7d ago | 0 | – | running | 1 |
| Thu 8 Oct, 13:50 UTC21d ago | 1 | – | 13.8 days | 1 |
| Thu 1 Oct, 16:58 UTC28d ago | 1 | – | 6.9 days | 0 |
| Thu 24 Sep, 12:55 UTC35d ago | 0 | – | 7.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/100
- 1/20
- 4/100
- 2/50
- 1/50
- 1/50
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on StressTest?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does StressTest follow?
Its tag guides the prediction: too few of StressTest's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 7 days 8 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tags
How should you read the tags on StressTest?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): East Asia is the browser category it sits in from StressTest. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does StressTest appear in Rust Metrics lists and filters?
Rust Metrics lists featuring StressTest: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Occupancy
What position does StressTest hold among Rust servers?
Ranked by seven-day player hours, StressTest sits at #15,326 and #486 in Asia, inside the top 69%.
What is the population on StressTest?
StressTest is not responding; status offline, last seen 7 days 3 hours ago. A seven-day average of 0 players is the reading.
Server
Where does StressTest sit?
Its EA tag places StressTest in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 213.230.109.15:28035.
What Rust version is StressTest on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by StressTest. To get in, your game needs the same protocol; Steam applies the update.
How reliable is StressTest, and is it online now?
Check: connection. StressTest is offline at this moment. Last contact was 7 days 3 hours ago. Uptime for the last 7 full days: 6 of 168 hours, or 4%. Check: first contact. Rust Metrics logged it on 17 September 2026.
Settings and map
What settings and rules apply on StressTest?
No gather rate appears in the name: StressTest. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on StressTest?
Check: map. Procedural, size 2,000, seed 10, generated by the game on StressTest. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto StressTest?
Check: join. Open Rust, press F1, then enter client.connect 213.230.109.15:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://uzrust.uz.
