RUST METRICSFlight deck · live data
Data live Servers11,647 Players39,332 Populated2,956 Fresh wipes 3 h70 Scan5 min
‹ All servers162.43.93.9:28015
Online Full Queue Fresh wipe Wipe due No query

[JPN] Apple Server | PvP | Vanilla | 2Weekly

Online EA 162.43.93.9:28015 checked 11m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 91,355 ×1000

Entities

48 h range 90,533–93,837 · memory 2,180 MB
1239 ET SINCE RESTART 02:45

Uptime

2 h 45 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,109top 9% · #215 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 5hFri 30 Oct, 08:11 UTC
Memory2,180MB48 h peak 6 players
REC 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:11 UTC, in 2d 5h. Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. WPT 1Fri 30 Oct, 08:11 UTC2d 5h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 15hFW
  3. WPT 3Fri 13 Nov, 08:11 UTC16d 5h
  4. WPT 4Fri 27 Nov, 08:11 UTC30d 5h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 15hFW
  6. WPT 6Fri 11 Dec, 08:11 UTC44d 5h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:11 UTC11d ago 12 – running 0
Fri 2 Oct, 09:15 UTC25d ago 10 halved by day 5 14 days 0
Thu 17 Sep, 14:19 UTC40d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

An average of 11 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 30 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 5.5 it fell below half.

How often does [JPN] Apple Server | PvP | Vanilla | 2Weekly wipe, and when?

The prediction follows its tag, because too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm its schedule. Due on Friday 30 October at 08:11 UTC is its next wipe. 11 days 18 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

Which tags does [JPN] Apple Server | PvP | Vanilla | 2Weekly carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): East Asia is the browser category it sits in from [JPN] Apple Server | PvP | Vanilla | 2Weekly. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Rust Metrics lists featuring [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold among Rust servers?

Player hours over the last seven days put [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,109, #215 in Asia, in the top 9% of all ranked servers.

How full does [JPN] Apple Server | PvP | Vanilla | 2Weekly get?

Current headcount on [JPN] Apple Server | PvP | Vanilla | 2Weekly: 1 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 8. Check: 48-hour peak. 09:00 UTC, 5 players on average.

Server details

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly sit?

Reading: location. The EA tag puts [JPN] Apple Server | PvP | Vanilla | 2Weekly in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.43.93.9:28015.

What Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JPN] Apple Server | PvP | Vanilla | 2Weekly. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [JPN] Apple Server | PvP | Vanilla | 2Weekly within range?

Over the last 48 hours the average was 52 server fps; the floor was 30. Check: entities. The peak was 93,837, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,128 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [JPN] Apple Server | PvP | Vanilla | 2Weekly, and is it online now?

Check: connection. [JPN] Apple Server | PvP | Vanilla | 2Weekly is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [JPN] Apple Server | PvP | Vanilla | 2Weekly configured, and what rules are in force?

No gather rate appears in the name: [JPN] Apple Server | PvP | Vanilla | 2Weekly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [JPN] Apple Server | PvP | Vanilla | 2Weekly on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on [JPN] Apple Server | PvP | Vanilla | 2Weekly. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Press F1 in Rust and enter client.connect 162.43.93.9:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://www.ikkunn53.com/rust is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.