RUST METRICSFlight deck · live data
Data live Servers11,829 Players74,965 Populated3,733 Fresh wipes 3 h252 Scan5 min
‹ All servers162.43.28.110:28015
Online Full Queue Fresh wipe Wipe due No query

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

Online 162.43.28.110:28015 checked 8m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 4 /50

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,375 ×1000

Entities

48 h range 118,549–121,294 · memory 5,163 MB
1239 ET SINCE RESTART 3D 18H

Uptime

3 days 18 hours since its last restart, at the last reading
7-day average2peak 9
Rank#2,146top 10%
Last wipe13d agobiweekly schedule
Next wipe13hFri 30 Oct, 03:48 UTC
Memory5,163MB48 h peak 8 players
REC 1

Players

AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:48 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Fri 30 Oct, 03:48 UTC13h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 4hFW
  3. WPT 3Fri 13 Nov, 03:48 UTC14d 13h
  4. WPT 4Fri 27 Nov, 03:48 UTC28d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 4hFW
  6. WPT 6Fri 11 Dec, 03:48 UTC42d 13h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:48 UTC13d ago 9 – running 1
Thu 1 Oct, 20:19 UTC FW27d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC41d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

At their busiest, its recent wipes drew 12 players on average. After the latest wipe, numbers topped out at 12 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 7 it fell below half.

How often does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe, and when?

The prediction follows its tag, because too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are on record to confirm its schedule. Friday 30 October at 03:48 UTC is when its next wipe is due. The world in play was created 13 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [JP/PvE][BPリサーチ]MatoyServer初しん者〇: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

What position does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 hold among Rust servers?

Ranking for [JP/PvE][BPリサーチ]MatoyServer初しん者〇: #2,146 on seven-day player hours, top 10% of all ranked servers.

How full does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 get?

Current headcount on [JP/PvE][BPリサーチ]MatoyServer初しん者〇: 4 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 9. Average at the busiest hour was 7 players, at 16:00 UTC over the last 48 hours.

Operator and location

What location is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 hosted in?

Check: location. No region tag comes from [JP/PvE][BPリサーチ]MatoyServer初しん者〇, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 162.43.28.110:28015.

What Rust version is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 on?

Rust network protocol 2635 and build 168909 on Linux is the build [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs. Check: protocol. To join, your game must match; Steam handles the update.

How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 perform?

Over the last 48 hours the average was 97 server fps; the floor was 60. Peak entity count: 121,294. Buildings, deployables and all else included. Check: memory. Peak use was 5,876 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 up, and how often does it stay up?

Check: connection. [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is online at this moment. By its reported uptime, the last restart was roughly 3 days 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 configured, and what rules are in force?

Check: gather rate. The name [JP/PvE][BPリサーチ]MatoyServer初しん者〇 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Check: map. Procedural, size 4,300, seed 1695590415, generated by the game on [JP/PvE][BPリサーチ]MatoyServer初しん者〇. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Press F1 in Rust and enter client.connect 162.43.28.110:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/XveYFf5a4B.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.