RUST METRICSFlight deck · live data
Data live Servers11,791 Players67,584 Populated3,634 Fresh wipes 3 h129 Scan5 min
‹ All servers213.136.81.34:28015
Online Full Queue Fresh wipe Wipe due No query

[DE/EU] KRC-Rust | SOLO/DUO/TRIO

Online EU 213.136.81.34:28015 checked 11m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 69 SERVER FPS

Server fps

48 h low 8 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,116 ×1000

Entities

48 h range 90,933–93,666 · memory 3,879 MB
1239 ET SINCE RESTART 2D 15H

Uptime

2 days 15 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,023top 68% · #2539 in EU
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory3,879MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [DE/EU] KRC-Rust | SOLO/DUO/TRIO?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 26 hours in.

What wipe timing does [DE/EU] KRC-Rust | SOLO/DUO/TRIO follow?

Once a month [DE/EU] KRC-Rust | SOLO/DUO/TRIO wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 3 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [DE/EU] KRC-Rust | SOLO/DUO/TRIO carry, and what do they mean?

These are the tags [DE/EU] KRC-Rust | SOLO/DUO/TRIO publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [DE/EU] KRC-Rust | SOLO/DUO/TRIO appear in Rust Metrics lists and filters?

On Rust Metrics, [DE/EU] KRC-Rust | SOLO/DUO/TRIO sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [DE/EU] KRC-Rust | SOLO/DUO/TRIO sit in the rankings?

Top 68% of all ranked servers: [DE/EU] KRC-Rust | SOLO/DUO/TRIO takes #15,023 on seven-day player hours and #2,539 in Europe.

How full does [DE/EU] KRC-Rust | SOLO/DUO/TRIO get?

0 of 50 slots are filled on [DE/EU] KRC-Rust | SOLO/DUO/TRIO right now. Check: players over seven days. Average 0, peak 1.

Server details

What location is [DE/EU] KRC-Rust | SOLO/DUO/TRIO hosted in?

Its EU tag places [DE/EU] KRC-Rust | SOLO/DUO/TRIO in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 213.136.81.34:28015.

What Rust version is [DE/EU] KRC-Rust | SOLO/DUO/TRIO on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [DE/EU] KRC-Rust | SOLO/DUO/TRIO. Matching protocol is required to join. Let Steam update your game.

Is performance on [DE/EU] KRC-Rust | SOLO/DUO/TRIO within range?

Check: fps. Average 56 server fps over the last 48 hours, low of 8. Within range. Reading: 93,666 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,502 MB. Expect lag when fps falls and entities climb.

Is [DE/EU] KRC-Rust | SOLO/DUO/TRIO up, and how often does it stay up?

[DE/EU] KRC-Rust | SOLO/DUO/TRIO reports online. Status: normal. Reading: uptime. About 2 days 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [DE/EU] KRC-Rust | SOLO/DUO/TRIO configured, and what rules are in force?

Reading the name gives no gather rate for [DE/EU] KRC-Rust | SOLO/DUO/TRIO. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [DE/EU] KRC-Rust | SOLO/DUO/TRIO?

Size 4,000 and seed 1015125801: the game generates the procedural map on [DE/EU] KRC-Rust | SOLO/DUO/TRIO from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [DE/EU] KRC-Rust | SOLO/DUO/TRIO?

Press F1 in Rust and enter client.connect 213.136.81.34:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://krc-gaming.de is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.