RUST METRICSFlight deck · live data
Data live Servers11,685 Players49,486 Populated3,263 Fresh wipes 3 h136 Scan5 min
‹ All servers212.232.18.83:28015
Online Full Queue Fresh wipe Wipe due No query

(GER/PVE) Mike's Spieleparadies

Online 212.232.18.83:28015 checked 9m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,213 ×1000

Entities

48 h range 96,505–101,816 · memory 3,073 MB
1239 ET SINCE RESTART 10:59

Uptime

10 h 59 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,483top 11%
Last wipe5d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Memory3,073MB48 h peak 6 players
REC 1

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 18hFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC5d ago 8 – running 0
Thu 1 Oct, 18:05 UTC FW26d ago 12 halved by day 6 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on (GER/PVE) Mike's Spieleparadies when wipe day comes?

At their busiest, its recent wipes drew 10 players on average. Peak crowd on the latest wipe: 22 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 6 it fell below half when it didn't.

When does (GER/PVE) Mike's Spieleparadies wipe?

The only wipe for (GER/PVE) Mike's Spieleparadies is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 5 days 6 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on (GER/PVE) Mike's Spieleparadies?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from (GER/PVE) Mike's Spieleparadies. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does (GER/PVE) Mike's Spieleparadies appear in Rust Metrics lists and filters?

These Rust Metrics lists carry (GER/PVE) Mike's Spieleparadies: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does (GER/PVE) Mike's Spieleparadies hold among Rust servers?

Player hours over seven days put (GER/PVE) Mike's Spieleparadies at #2,483, in the top 11% of all ranked servers.

What player count does (GER/PVE) Mike's Spieleparadies carry?

Current headcount on (GER/PVE) Mike's Spieleparadies: 0 players, 50 slots available. Check: players over seven days. Average 2, peak 8. Check: 48-hour peak. 21:00 UTC, 5 players on average.

Server

Which location does (GER/PVE) Mike's Spieleparadies run from?

The name of (GER/PVE) Mike's Spieleparadies points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 212.232.18.83:28015.

What Rust version is (GER/PVE) Mike's Spieleparadies on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by (GER/PVE) Mike's Spieleparadies. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for (GER/PVE) Mike's Spieleparadies?

Check: fps. Average 132 server fps over the last 48 hours, low of 76. Within range. Reading: 101,816 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,233 MB. What players call lag comes from low fps and an entity count on the rise.

Is (GER/PVE) Mike's Spieleparadies up, and how often does it stay up?

Reading: online. (GER/PVE) Mike's Spieleparadies answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on (GER/PVE) Mike's Spieleparadies?

Check: gather rate. The name (GER/PVE) Mike's Spieleparadies does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is (GER/PVE) Mike's Spieleparadies on?

From seed 1337, the game generates the procedural map on (GER/PVE) Mike's Spieleparadies. Its size is 4,096. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name 4kM1O45SLD2ER_ver22.

Join

How can you get onto (GER/PVE) Mike's Spieleparadies?

To join: start Rust, press F1 and type client.connect 212.232.18.83:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/vrURyKGNYX is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.