RUST METRICSFlight deck · live data
Data live Servers11,668 Players53,558 Populated3,336 Fresh wipes 3 h86 Scan5 min
‹ All servers208.52.153.63:28022
Offline Full Queue Fresh wipe Wipe due No query

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |

Offline NA 208.52.153.63:28022 checked 20d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,903top 72% · #1537 in NA
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak31players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepMon 28 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW26d ago 6 – running 0
Mon 28 Sep, 10:43 UTC29d ago 43 halved by day 1 3.3 days 0
Mon 28 Sep, 02:22 UTC30d ago 43 – 0.3 days 11
Wed 23 Sep, 12:34 UTC34d ago 32 held half 4.6 days 1
Tue 22 Sep, 15:51 UTC35d ago 33 – 0.9 days 0
Tue 22 Sep, 07:07 UTC36d ago 33 – 0.4 days 0
Sat 19 Sep, 21:06 UTC38d ago 27 held half 2.4 days 0
Fri 18 Sep, 23:35 UTC39d ago 20 – 0.9 days 0
Fri 18 Sep, 11:59 UTC39d ago 12 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | when wipe day comes?

An average of 31 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 39 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | follow?

No next wipe can be predicted for CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 15 hours ago.

Lists and filters

How should you read the tags on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

Tags published by CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1000 (Max players): 1,000 slots in total; ts1000 (Group limit): Teams are capped at 1000; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in; sc1 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | appear in Rust Metrics lists and filters?

Rust Metrics lists featuring CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | sit in the rankings?

Ranked by seven-day player hours, CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | sits at #15,903 and #1,537 in North America, inside the top 72%.

What player count does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | carry?

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is not responding; status offline, last seen 20 days 13 hours ago.

Operator and location

Which location does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | run from?

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 208.52.153.63:28022.

What Rust version is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | on?

Rust network protocol 2634 and build 166494 on Linux is the build CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, and is it online now?

Reading: offline. CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | last answered 20 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | configured, and what rules are in force?

Reading the name gives no gather rate for CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |. Group size, maximum: 1000 players. minigames & battle royale, arenas and parkour, Bedwars and battle royale — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | on?

Size 1,000 and seed 1337: the game generates the procedural map on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: ATLAS MINI-GAMES.

Connection

What do you do to join CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

Press F1 in Rust and enter client.connect 208.52.153.63:28022. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/clanscrims.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^e,^d,NA,gmvanilla,cs166494,sc1,ts1000,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1000
Max players 1,000 slots in total.
ts1000
Group limit Teams are capped at 1000.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.
^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Other

sc1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.