RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers91.229.114.215:28018
Online Full Queue Fresh wipe Wipe due No query

RustGames.gg | Lucky Pillars - US EAST 1

Online 91.229.114.215:28018 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 100 200 300 400 PAX 16 /400

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,947 ×1000

Entities

48 h range 66,557–68,947 · memory 2,115 MB
1239 ET SINCE RESTART 12:00

Uptime

12 h 0 min since its last restart, at the last reading
7-day average13peak 64
Rank#792top 4%
Last wipe28d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory2,115MB48 h peak 64 players
REC 1

Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak42players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 42, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago 42 – running 18

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustGames.gg | Lucky Pillars - US EAST 1 when wipe day comes?

At their busiest, its recent wipes drew 42 players on average. Peak crowd on the latest wipe: 47 hours in.

How often does RustGames.gg | Lucky Pillars - US EAST 1 wipe, and when?

The only wipe for RustGames.gg | Lucky Pillars - US EAST 1 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 3 hours ago the current world was made.

Tag meanings

Which tags does RustGames.gg | Lucky Pillars - US EAST 1 carry, and what do they mean?

These are the tags RustGames.gg | Lucky Pillars - US EAST 1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp400 (Max players): The server holds 400 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustGames.gg | Lucky Pillars - US EAST 1?

On Rust Metrics, RustGames.gg | Lucky Pillars - US EAST 1 sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population

Where does RustGames.gg | Lucky Pillars - US EAST 1 sit in the rankings?

Ranking for RustGames.gg | Lucky Pillars - US EAST 1: #792 on seven-day player hours, top 4% of all ranked servers.

What is the population on RustGames.gg | Lucky Pillars - US EAST 1?

Current headcount on RustGames.gg | Lucky Pillars - US EAST 1: 16 players, 400 slots available. Check: players over seven days. Average 13, peak 64. Average at the busiest hour was 56 players, at 04:00 UTC over the last 48 hours.

Server details

Which location does RustGames.gg | Lucky Pillars - US EAST 1 run from?

Check: location. No region tag comes from RustGames.gg | Lucky Pillars - US EAST 1, but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.215:28018.

What Rust version is RustGames.gg | Lucky Pillars - US EAST 1 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustGames.gg | Lucky Pillars - US EAST 1. To get in, your game needs the same protocol; Steam applies the update.

How does RustGames.gg | Lucky Pillars - US EAST 1 perform?

Check: fps. Average 30 server fps over the last 48 hours, low of 26. Within range. Peak entity count: 68,947. Buildings, deployables and all else included. Check: memory. Peak use was 2,322 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustGames.gg | Lucky Pillars - US EAST 1 up, and how often does it stay up?

Check: connection. RustGames.gg | Lucky Pillars - US EAST 1 is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on RustGames.gg | Lucky Pillars - US EAST 1?

No gather rate appears in the name: RustGames.gg | Lucky Pillars - US EAST 1. Check: group limit. Up to 100 players. minigames & battle royale, battle royale, parkour, Bedwars and arenas — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustGames.gg | Lucky Pillars - US EAST 1?

Map: procedural, 4,000, generated by the game, on RustGames.gg | Lucky Pillars - US EAST 1. Map name, as listed: RustGames.gg.

Join

What do you do to join RustGames.gg | Lucky Pillars - US EAST 1?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.215:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustgames.gg/.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts100

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp400
Max players The server holds 400 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.