[STAGING] Test
Offline NA 205.209.103.26:28540 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 23:13 UTC29d ago | 4 | – | running | 0 |
| Fri 25 Sep, 04:19 UTC33d ago | 0 | – | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/175
- 9/90
- 2/1000
- 4/15
- 1/50
- 0/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [STAGING] Test?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 3 hours in.
How often does [STAGING] Test wipe, and when?
With the force wipe, once a month, [STAGING] Test wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 29 days 23 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [STAGING] Test carry, and what do they mean?
Tags published by [STAGING] Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166266 (Build): The server runs game build 166266; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [STAGING] Test?
On Rust Metrics, [STAGING] Test sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does [STAGING] Test sit in the rankings?
Top 70% of all ranked servers: [STAGING] Test takes #15,998 on seven-day player hours and #1,568 in North America.
What player count does [STAGING] Test carry?
Reading for [STAGING] Test: offline at this moment; last seen 25 days 2 hours ago.
Operator and location
Which location does [STAGING] Test run from?
[STAGING] Test gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 205.209.103.26:28540.
What Rust version is [STAGING] Test on?
Rust network protocol 2634 and build 166266 on Windows is the build [STAGING] Test runs. Matching protocol is required to join. Let Steam update your game.
Is [STAGING] Test up, and how often does it stay up?
Check: connection. [STAGING] Test is offline at this moment. Last contact was 25 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Rules and settings
How is [STAGING] Test configured, and what rules are in force?
No gather rate appears in the name: [STAGING] Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [STAGING] Test?
From seed 1337, the game generates the procedural map on [STAGING] Test. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: https://discord.gg/GUE8WPTE2Z.
Connection
How can you get onto [STAGING] Test?
Check: join. Open Rust, press F1, then enter client.connect 205.209.103.26:28540. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://Ember-Rust.com/.