[测试]
Offline EA 202.189.23.225:60005 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 10:07 UTC23d ago | 1 | – | running | 1 |
| Wed 30 Sep, 10:37 UTC28d ago | 1 | held half | 5 days | 0 |
| Tue 29 Sep, 12:25 UTC29d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/100
- 0/100
- 42/150
- 0/60
- 37/100
- 22/88
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [测试]?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 4 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does [测试] follow?
The only wipe for [测试] is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [测试] carry, and what do they mean?
Tags published by [测试], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of [测试]?
The rustxz.com hostname on [测试] also appears on 6 other servers we track, which points to one operator.
Where does [测试] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [测试]: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [测试] sit in the rankings?
Top 43% of all ranked servers: [测试] takes #9,520 on seven-day player hours and #447 in Asia.
What is the population on [测试]?
Status for [测试]: offline. Last seen 2 days 12 hours ago. Seven-day check: 0 players on average. Peak reading: 2.
Operator and location
Which location does [测试] run from?
Reading: location. The EA tag puts [测试] in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 202.189.23.225:60005.
What Rust version is [测试] on?
Rust network protocol 2635 and build 168909 on Windows is the build [测试] runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [测试], and is it online?
Reading: offline. [测试] last answered 2 days 12 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.
Settings and map
What settings and rules apply on [测试]?
Reading the name gives no gather rate for [测试]. Group size, maximum: 5 players. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is [测试] on?
From seed 1337, the game generates the procedural map on [测试]. Its size is 4,200. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How do you connect to [测试]?
To join: start Rust, press F1 and type client.connect 202.189.23.225:60005. Or press Launch Rust here and Steam opens the game and connects you.
