RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,161 Populated3,898 Fresh wipes 3 h387 Scan5 min
‹ All servers202.189.23.225:60001
Online Full Queue Fresh wipe Wipe due No query

[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长

Online EA 202.189.23.225:60001 checked 13m ago

monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 114 228 342 456 PAX 17 /456

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 192,236 ×1000

Entities

48 h range 177,215–192,236 · memory 5,286 MB
1239 ET SINCE RESTART 14:46

Uptime

14 h 46 min since its last restart, at the last reading
7-day average17peak 30
Rank#714top 3% · #44 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory5,286MB48 h peak 24 players
REC 1

Players

AveragePeak
01020304017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 3% of all ranked servers, top 8% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:53 UTC FW27d ago 21 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

An average of 21 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 12 hours in.

When does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipe?

Once a month [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 16 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

These are the tags [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp456 (Max players): 456 slots in total; ts5 (Group limit): You may team up with at most 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): Its browser listing: East Asia. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

Most likely the same operator runs them: [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 publishes a rustxz.com hostname, and so do 6 other servers we track.

Where does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 appear in Rust Metrics lists and filters?

On Rust Metrics, [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Population

What position does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 hold among Rust servers?

Player hours over the last seven days put [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 at #714, #44 in Asia, in the top 3% of all ranked servers.

How full does [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 get?

Current headcount on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长: 17 players, 456 slots available. Seven-day check: 17 players on average. Peak reading: 30. Average at the busiest hour was 23 players, at 05:00 UTC over the last 48 hours.

Server details

What location is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 hosted in?

Reading: location. The EA tag puts [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 202.189.23.225:60001.

What Rust version is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 on?

Reading: [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 within range?

Check: fps. Average 74 server fps over the last 48 hours, low of 57. Within range. Reading: 192,236 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,872 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长, and is it online?

Reading: online. [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 answers right now. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

How is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 configured, and what rules are in force?

No gather rate appears in the name: [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. The cap on groups is 5 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 on?

From seed 1337, the game generates the procedural map on [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长. Its size is 4,200. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: 无假人,全服特色宗门.

How to join

How do you connect to [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长?

Press F1 in Rust and enter client.connect 202.189.23.225:60001. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=tbdlBTyClLomboaG4qxSxYg1u3Z3UnOIIDM4vEcW5lzzBgUI6wI6mDdhUWoAUl8n&busi_data=eyJncm91cENvZGUiOiI2NzU0OTExMzQiLCJ0b2tlbiI6InViQzMzQ1BpWkI3WFVYZVZ4NkZxU3hNamNaMlpweW9NSFd0d1ZqRW01dVIvRGlvQURqRnlPZGVvSHVRSTJZajYiLCJ1aW4iOiIyODY5OTQ5NDg2In0%3D&data=XsFNuGE1jCBCQvrFrRHTcfRsTnaHU7Hj7UB0Q1iYt43Gy2v24CHc9rRNeKqOGdBZkySsfaNrrZDa6ln6jHD5cCubyAPjHWgIYun3mp5pH6E&svctype=5&tempid=h5_group_info.

PLACARDS

Server tags

what each one means

Published as mp456,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp456
Max players 456 slots in total.
ts5
Group limit You may team up with at most 5.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.