RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers202.189.11.108:10080
Online Full Queue Fresh wipe Wipe due No query

【天新】-原倍/无权/无商

Online EA 202.189.11.108:10080 checked 8m ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 47 SERVER FPS

Server fps

48 h low 37 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,496 ×1000

Entities

48 h range 73,406–79,753 · memory 2,204 MB
1239 ET SINCE RESTART 1D 02H

Uptime

1 days 2 hours since its last restart, at the last reading
7-day average0peak 3
Rank#6,367top 29% · #382 in EA
Last wipe2d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory2,204MB48 h peak 3 players
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap22.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Tue 10 Nov, 16:00 UTC11d 19h
  3. WPT 3Tue 24 Nov, 16:00 UTC25d 19h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 22hFW
  5. WPT 5Tue 8 Dec, 16:00 UTC39d 19h

The first 48 hours of its last wipes

Tue 27 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:00 UTC2d ago 3 – running 0
Mon 5 Oct, 13:01 UTC24d ago 1 halved by day 1 22.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on 【天新】-原倍/无权/无商 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does 【天新】-原倍/无权/无商 wipe?

The prediction follows its tag, because too few of 【天新】-原倍/无权/无商's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 2 days 4 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

Which tags does 【天新】-原倍/无权/无商 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia from 【天新】-原倍/无权/无商. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show 【天新】-原倍/无权/无商?

These Rust Metrics lists carry 【天新】-原倍/无权/无商: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player count

What position does 【天新】-原倍/无权/无商 hold among Rust servers?

Top 29% of all ranked servers: 【天新】-原倍/无权/无商 takes #6,367 on seven-day player hours and #382 in Asia.

How full does 【天新】-原倍/无权/无商 get?

Current headcount on 【天新】-原倍/无权/无商: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 03:00 UTC, 2 players on average.

Operator and location

Which location does 【天新】-原倍/无权/无商 run from?

【天新】-原倍/无权/无商 gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.189.11.108:10080.

What Rust version is 【天新】-原倍/无权/无商 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by 【天新】-原倍/无权/无商. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for 【天新】-原倍/无权/无商?

Reading: 57 server fps on average across the last 48 hours. It never dropped below 37. Check: entities. The peak was 79,753, counting buildings, deployables and the rest of the world. Memory peak: 2,510 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is 【天新】-原倍/无权/无商, and is it online now?

【天新】-原倍/无权/无商 reports online. Status: normal. By its reported uptime, the last restart was roughly 26 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Map and rules

How is 【天新】-原倍/无权/无商 configured, and what rules are in force?

Reading the name gives no gather rate for 【天新】-原倍/无权/无商. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is 【天新】-原倍/无权/无商 on?

From seed 121819948, the game generates the procedural map on 【天新】-原倍/无权/无商. Its size is 3,700. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto 【天新】-原倍/无权/无商?

To join: start Rust, press F1 and type client.connect 202.189.11.108:10080. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.