RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,000 Populated3,284 Fresh wipes 3 h138 Scan5 min
‹ All servers2.28.143.162:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - SEA Long Preview Server (Map #2)

Offline 2.28.143.162:28010 checked 26d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:50 UTC26d ago 0 – running 0
Thu 1 Oct, 07:21 UTC26d ago 0 – 0.3 days 0
Wed 30 Sep, 23:16 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 17:11 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 09:30 UTC27d ago 1 – 0.3 days 0
Tue 29 Sep, 23:38 UTC28d ago 1 – 0.4 days 0
Tue 29 Sep, 17:15 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 10:39 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 02:06 UTC28d ago 0 – 0.4 days 0
Mon 28 Sep, 19:33 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rustoria.co - SEA Long Preview Server (Map #2)?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rustoria.co - SEA Long Preview Server (Map #2) wipe, and when?

There is no next wipe to predict: Rustoria.co - SEA Long Preview Server (Map #2) wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 10 hours ago the current world was made.

Lists and filters

Which tags does Rustoria.co - SEA Long Preview Server (Map #2) carry, and what do they mean?

These are the tags Rustoria.co - SEA Long Preview Server (Map #2) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Check: mode. Creative, where you build what you like and gather nothing; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustoria.co - SEA Long Preview Server (Map #2) appear in Rust Metrics lists and filters?

On Rust Metrics, Rustoria.co - SEA Long Preview Server (Map #2) sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does Rustoria.co - SEA Long Preview Server (Map #2) sit in the rankings?

Player hours over seven days put Rustoria.co - SEA Long Preview Server (Map #2) at #16,084, in the top 69% of all ranked servers.

What player count does Rustoria.co - SEA Long Preview Server (Map #2) carry?

Status for Rustoria.co - SEA Long Preview Server (Map #2): offline. Last seen 26 days 6 hours ago.

Operator and location

Where does Rustoria.co - SEA Long Preview Server (Map #2) sit?

Reading: location. Nothing in the tags, but the name of Rustoria.co - SEA Long Preview Server (Map #2) points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.28.143.162:28010.

What Rust version is Rustoria.co - SEA Long Preview Server (Map #2) on?

Rust network protocol 2634 and build 166493 on Linux is the build Rustoria.co - SEA Long Preview Server (Map #2) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rustoria.co - SEA Long Preview Server (Map #2) up, and how often does it stay up?

Reading: offline. Rustoria.co - SEA Long Preview Server (Map #2) last answered 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Map and rules

How is Rustoria.co - SEA Long Preview Server (Map #2) configured, and what rules are in force?

Reading the name gives no gather rate for Rustoria.co - SEA Long Preview Server (Map #2). 8 players per group, the default value. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rustoria.co - SEA Long Preview Server (Map #2) on?

From seed 1337, the game generates the procedural map on Rustoria.co - SEA Long Preview Server (Map #2). Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

How can you get onto Rustoria.co - SEA Long Preview Server (Map #2)?

Press F1 in Rust and enter client.connect 2.28.143.162:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166493
Build Build 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.
builds
Build server Check: mode. Builds, for practising and designing bases.
creative
Creative Check: mode. Creative, where you build what you like and gather nothing.
training
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.