RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,855 Populated2,843 Fresh wipes 3 h96 Scan5 min
‹ All servers2.28.142.247:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Medium Preview Server (Map #6)

Offline 2.28.142.247:28010 checked 27d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:28 UTC27d ago 0 – running 0
Wed 30 Sep, 23:15 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:23 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:16 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 01:57 UTC30d ago 0 – 0.3 days 0
Mon 28 Sep, 19:39 UTC30d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rustoria.co - US Medium Preview Server (Map #6) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rustoria.co - US Medium Preview Server (Map #6) wipe, and when?

There is no next wipe to predict: Rustoria.co - US Medium Preview Server (Map #6) wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 14 hours ago.

Tag meanings

How should you read the tags on Rustoria.co - US Medium Preview Server (Map #6)?

Tags published by Rustoria.co - US Medium Preview Server (Map #6), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166472 (Build): Game build reading: 166472; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Design bases and practise building; creative (Creative): Creative: nothing to gather, and you build whatever you want; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rustoria.co - US Medium Preview Server (Map #6)?

These Rust Metrics lists carry Rustoria.co - US Medium Preview Server (Map #6): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

What position does Rustoria.co - US Medium Preview Server (Map #6) hold among Rust servers?

Ranking for Rustoria.co - US Medium Preview Server (Map #6): #16,537 on seven-day player hours, top 70% of all ranked servers.

What is the population on Rustoria.co - US Medium Preview Server (Map #6)?

Rustoria.co - US Medium Preview Server (Map #6) is not responding; status offline, last seen 27 days 14 hours ago.

Server details

Where does Rustoria.co - US Medium Preview Server (Map #6) sit?

The name of Rustoria.co - US Medium Preview Server (Map #6) points to North America, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 2.28.142.247:28010.

What Rust version is Rustoria.co - US Medium Preview Server (Map #6) on?

Version check: Rust network protocol 2634 and build 166472 on Linux, run by Rustoria.co - US Medium Preview Server (Map #6). To get in, your game needs the same protocol; Steam applies the update.

Is Rustoria.co - US Medium Preview Server (Map #6) up, and how often does it stay up?

Check: connection. Rustoria.co - US Medium Preview Server (Map #6) is offline at this moment. Last contact was 27 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.

Map and rules

How is Rustoria.co - US Medium Preview Server (Map #6) configured, and what rules are in force?

Reading the name gives no gather rate for Rustoria.co - US Medium Preview Server (Map #6). 8 players per group, the default value. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rustoria.co - US Medium Preview Server (Map #6) on?

Check: map. Procedural, size 4,250, seed 1337, generated by the game on Rustoria.co - US Medium Preview Server (Map #6). Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to Rustoria.co - US Medium Preview Server (Map #6)?

Check: join. Open Rust, press F1, then enter client.connect 2.28.142.247:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166472
Build Game build reading: 166472.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Design bases and practise building.
creative
Creative Creative: nothing to gather, and you build whatever you want.
training
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

modded
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.