RUST METRICSFlight deck · live data
Data live Servers11,692 Players45,091 Populated3,130 Fresh wipes 3 h101 Scan5 min
‹ All servers2.28.140.81:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Long Preview Server (Map #4)

Offline 2.28.140.81:28010 checked 27d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:27 UTC27d ago 0 – running 0
Wed 30 Sep, 23:23 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:05 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 10:54 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 02:32 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 19:42 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 11:10 UTC29d ago 1 – 0.4 days 0
Mon 28 Sep, 11:42 UTC30d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rustoria.co - US Long Preview Server (Map #4) when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rustoria.co - US Long Preview Server (Map #4) follow?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #4), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.

Tags

Which tags does Rustoria.co - US Long Preview Server (Map #4) carry, and what do they mean?

These are the tags Rustoria.co - US Long Preview Server (Map #4) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166472 (Build): Game build reading: 166472; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Creative: nothing to gather, and you build whatever you want; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustoria.co - US Long Preview Server (Map #4) appear in Rust Metrics lists and filters?

On Rust Metrics, Rustoria.co - US Long Preview Server (Map #4) sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What position does Rustoria.co - US Long Preview Server (Map #4) hold among Rust servers?

Ranking for Rustoria.co - US Long Preview Server (Map #4): #16,537 on seven-day player hours, top 70% of all ranked servers.

What is the population on Rustoria.co - US Long Preview Server (Map #4)?

Reading for Rustoria.co - US Long Preview Server (Map #4): offline at this moment; last seen 27 days 12 hours ago.

Operator and location

Where does Rustoria.co - US Long Preview Server (Map #4) sit?

Reading: location. Nothing in the tags, but the name of Rustoria.co - US Long Preview Server (Map #4) points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.28.140.81:28010.

What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?

Version check: Rust network protocol 2634 and build 166472 on Linux, run by Rustoria.co - US Long Preview Server (Map #4). To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rustoria.co - US Long Preview Server (Map #4), and is it online?

Reading: offline. Rustoria.co - US Long Preview Server (Map #4) last answered 27 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Settings and map

How is Rustoria.co - US Long Preview Server (Map #4) configured, and what rules are in force?

Reading the name gives no gather rate for Rustoria.co - US Long Preview Server (Map #4). 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.

What map is Rustoria.co - US Long Preview Server (Map #4) on?

Check: map. Procedural, size 4,750, seed 1337, generated by the game on Rustoria.co - US Long Preview Server (Map #4). View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How can you get onto Rustoria.co - US Long Preview Server (Map #4)?

Check: join. Open Rust, press F1, then enter client.connect 2.28.140.81:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players Slots: 0.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166472
Build Game build reading: 166472.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Check: mode. Builds, for practising and designing bases.
creative
Creative Creative: nothing to gather, and you build whatever you want.
training
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

modded
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.