Rustoria.co - US Long Preview Server (Map #4)
Offline 2.28.140.81:28010 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:27 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:05 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 10:54 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:32 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 19:42 UTC29d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:10 UTC29d ago | 1 | – | 0.4 days | 0 |
| Mon 28 Sep, 11:42 UTC30d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 312/2000
- 155/200
- 63/200
- 34/200
- 31/200
- 43/100
Quick answers
from the figures on this pageWipe timing
What happens on Rustoria.co - US Long Preview Server (Map #4) when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Rustoria.co - US Long Preview Server (Map #4) follow?
No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #4), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.
Tags
Which tags does Rustoria.co - US Long Preview Server (Map #4) carry, and what do they mean?
These are the tags Rustoria.co - US Long Preview Server (Map #4) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166472 (Build): Game build reading: 166472; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Creative: nothing to gather, and you build whatever you want; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rustoria.co - US Long Preview Server (Map #4) appear in Rust Metrics lists and filters?
On Rust Metrics, Rustoria.co - US Long Preview Server (Map #4) sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
What position does Rustoria.co - US Long Preview Server (Map #4) hold among Rust servers?
Ranking for Rustoria.co - US Long Preview Server (Map #4): #16,537 on seven-day player hours, top 70% of all ranked servers.
What is the population on Rustoria.co - US Long Preview Server (Map #4)?
Reading for Rustoria.co - US Long Preview Server (Map #4): offline at this moment; last seen 27 days 12 hours ago.
Operator and location
Where does Rustoria.co - US Long Preview Server (Map #4) sit?
Reading: location. Nothing in the tags, but the name of Rustoria.co - US Long Preview Server (Map #4) points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.28.140.81:28010.
What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?
Version check: Rust network protocol 2634 and build 166472 on Linux, run by Rustoria.co - US Long Preview Server (Map #4). To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rustoria.co - US Long Preview Server (Map #4), and is it online?
Reading: offline. Rustoria.co - US Long Preview Server (Map #4) last answered 27 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Settings and map
How is Rustoria.co - US Long Preview Server (Map #4) configured, and what rules are in force?
Reading the name gives no gather rate for Rustoria.co - US Long Preview Server (Map #4). 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.
What map is Rustoria.co - US Long Preview Server (Map #4) on?
Check: map. Procedural, size 4,750, seed 1337, generated by the game on Rustoria.co - US Long Preview Server (Map #4). View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
How can you get onto Rustoria.co - US Long Preview Server (Map #4)?
Check: join. Open Rust, press F1, then enter client.connect 2.28.140.81:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.