RUST METRICSFlight deck · live data
Data live Servers11,645 Players42,938 Populated3,029 Fresh wipes 3 h91 Scan5 min
‹ All servers2.28.139.139:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Long Preview Server (Map #4)

Offline 2.28.139.139:28010 checked 28d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,599top 70%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:33 UTC28d ago 0 – running 0
Wed 30 Sep, 23:23 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 17:10 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:24 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:17 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 01:34 UTC30d ago 0 – 0.3 days 0
Mon 28 Sep, 18:16 UTC30d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rustoria.co - US Long Preview Server (Map #4) when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rustoria.co - US Long Preview Server (Map #4) wipe?

There is no next wipe to predict: Rustoria.co - US Long Preview Server (Map #4) wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days ago.

Lists and filters

Which tags does Rustoria.co - US Long Preview Server (Map #4) carry, and what do they mean?

Tags published by Rustoria.co - US Long Preview Server (Map #4), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166461 (Build): The server runs game build 166461; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Sandbox building, with no gathering and free choice of build; training (Combat training): Practise aim and PvP here; the loot comes to you; modded (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rustoria.co - US Long Preview Server (Map #4) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

What position does Rustoria.co - US Long Preview Server (Map #4) hold among Rust servers?

Ranking for Rustoria.co - US Long Preview Server (Map #4): #16,599 on seven-day player hours, top 70% of all ranked servers.

What is the population on Rustoria.co - US Long Preview Server (Map #4)?

Reading for Rustoria.co - US Long Preview Server (Map #4): offline at this moment; last seen 28 days ago.

Operator and location

Which location does Rustoria.co - US Long Preview Server (Map #4) run from?

The name of Rustoria.co - US Long Preview Server (Map #4) points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 2.28.139.139:28010.

What Rust version is Rustoria.co - US Long Preview Server (Map #4) on?

Reading: Rustoria.co - US Long Preview Server (Map #4), Rust network protocol 2634 and build 166461, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is Rustoria.co - US Long Preview Server (Map #4) up, and how often does it stay up?

Reading: offline. Rustoria.co - US Long Preview Server (Map #4) last answered 28 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.

Map and rules

How is Rustoria.co - US Long Preview Server (Map #4) configured, and what rules are in force?

No gather rate appears in the name: Rustoria.co - US Long Preview Server (Map #4). The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rustoria.co - US Long Preview Server (Map #4)?

Size 4,750 and seed 1337: the game generates the procedural map on Rustoria.co - US Long Preview Server (Map #4) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How can you get onto Rustoria.co - US Long Preview Server (Map #4)?

Check: join. Open Rust, press F1, then enter client.connect 2.28.139.139:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166461
Build The server runs game build 166461.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Check: mode. Builds, for practising and designing bases.
creative
Creative Sandbox building, with no gathering and free choice of build.
training
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

modded
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.