RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h58 Scan5 min
‹ All servers2.28.136.236:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Long Preview Server (Map #1)

Offline 2.28.136.236:28010 checked 27d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,537top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:29 UTC27d ago 0 – running 0
Wed 30 Sep, 23:18 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC28d ago 0 – 0.3 days 0
Wed 30 Sep, 09:26 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 23:26 UTC28d ago 0 – 0.4 days 0
Tue 29 Sep, 14:33 UTC29d ago 0 – 0.4 days 0
Tue 29 Sep, 08:24 UTC29d ago 0 – 0.3 days 0
Tue 29 Sep, 01:25 UTC29d ago 1 – 0.3 days 0
Mon 28 Sep, 18:13 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rustoria.co - US Long Preview Server (Map #1) when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Rustoria.co - US Long Preview Server (Map #1) wipe?

There is no next wipe to predict: Rustoria.co - US Long Preview Server (Map #1) wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 6 hours ago.

Tag meanings

How should you read the tags on Rustoria.co - US Long Preview Server (Map #1)?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166472 (Build): Game build reading: 166472; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; builds (Build server): Builds: a place to practise and design bases; creative (Creative): Sandbox building, with no gathering and free choice of build; training (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; modded (Modded): Plugins or settings make this a modded server from Rustoria.co - US Long Preview Server (Map #1). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustoria.co - US Long Preview Server (Map #1) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustoria.co - US Long Preview Server (Map #1): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

Where does Rustoria.co - US Long Preview Server (Map #1) sit in the rankings?

Ranking for Rustoria.co - US Long Preview Server (Map #1): #16,537 on seven-day player hours, top 70% of all ranked servers.

What player count does Rustoria.co - US Long Preview Server (Map #1) carry?

Rustoria.co - US Long Preview Server (Map #1) is not responding; status offline, last seen 27 days 6 hours ago.

Server details

Which location does Rustoria.co - US Long Preview Server (Map #1) run from?

Reading: location. Nothing in the tags, but the name of Rustoria.co - US Long Preview Server (Map #1) points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.28.136.236:28010.

What Rust version is Rustoria.co - US Long Preview Server (Map #1) on?

Rust network protocol 2634 and build 166472 on Linux is the build Rustoria.co - US Long Preview Server (Map #1) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rustoria.co - US Long Preview Server (Map #1) up, and how often does it stay up?

Rustoria.co - US Long Preview Server (Map #1) reports offline. The last reading came 27 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Rules and settings

What settings and rules apply on Rustoria.co - US Long Preview Server (Map #1)?

Check: gather rate. The name Rustoria.co - US Long Preview Server (Map #1) does not state one. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rustoria.co - US Long Preview Server (Map #1)?

Size 4,750 and seed 1337: the game generates the procedural map on Rustoria.co - US Long Preview Server (Map #1) from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

How can you get onto Rustoria.co - US Long Preview Server (Map #1)?

Press F1 in Rust and enter client.connect 2.28.136.236:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players Slots: 0.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166472
Build Game build reading: 166472.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.
builds
Build server Builds: a place to practise and design bases.
creative
Creative Sandbox building, with no gathering and free choice of build.
training
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.