RUST METRICSFlight deck · live data
Data live Servers11,610 Players35,756 Populated2,903 Fresh wipes 3 h67 Scan5 min
‹ All servers2.28.134.150:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Main Preview Server (Map #3)

Offline 2.28.134.150:28010 checked 26d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,537top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:22 UTC26d ago 0 – running 0
Wed 30 Sep, 23:18 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 17:04 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 09:28 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 02:43 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 20:32 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 13:50 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 07:09 UTC28d ago 0 – 0.3 days 0
Tue 29 Sep, 00:46 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rustoria.co - US Main Preview Server (Map #3)?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Rustoria.co - US Main Preview Server (Map #3) wipe?

No next wipe can be predicted for Rustoria.co - US Main Preview Server (Map #3), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 17 hours ago.

Tags

How should you read the tags on Rustoria.co - US Main Preview Server (Map #3)?

Tags published by Rustoria.co - US Main Preview Server (Map #3), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166472 (Build): The server runs game build 166472; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Creative: nothing to gather, and you build whatever you want; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rustoria.co - US Main Preview Server (Map #3)?

These Rust Metrics lists carry Rustoria.co - US Main Preview Server (Map #3): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

Where does Rustoria.co - US Main Preview Server (Map #3) sit in the rankings?

Player hours over seven days put Rustoria.co - US Main Preview Server (Map #3) at #16,537, in the top 70% of all ranked servers.

What player count does Rustoria.co - US Main Preview Server (Map #3) carry?

Status for Rustoria.co - US Main Preview Server (Map #3): offline. Last seen 26 days 17 hours ago.

Operator and location

What location is Rustoria.co - US Main Preview Server (Map #3) hosted in?

The name of Rustoria.co - US Main Preview Server (Map #3) points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 2.28.134.150:28010.

What Rust version is Rustoria.co - US Main Preview Server (Map #3) on?

Reading: Rustoria.co - US Main Preview Server (Map #3), Rust network protocol 2634 and build 166472, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Rustoria.co - US Main Preview Server (Map #3) up, and how often does it stay up?

Reading: offline. Rustoria.co - US Main Preview Server (Map #3) last answered 26 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rustoria.co - US Main Preview Server (Map #3)?

No gather rate appears in the name: Rustoria.co - US Main Preview Server (Map #3). The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. VAC is on. That is Valve's anti-cheat.

What map is Rustoria.co - US Main Preview Server (Map #3) on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on Rustoria.co - US Main Preview Server (Map #3). View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

What do you do to join Rustoria.co - US Main Preview Server (Map #3)?

Press F1 in Rust and enter client.connect 2.28.134.150:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166472
Build The server runs game build 166472.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.
builds
Build server Check: mode. Builds, for practising and designing bases.
creative
Creative Creative: nothing to gather, and you build whatever you want.
training
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

modded
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.