Rustoria.co - US Main Preview Server (Map #3)
Offline 2.28.134.150:28010 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:22 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:18 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:04 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 09:28 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:43 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 20:32 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 13:50 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 07:09 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 00:46 UTC29d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 177/2000
- 80/200
- 24/200
- 37/200
- 22/200
- 31/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rustoria.co - US Main Preview Server (Map #3)?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Rustoria.co - US Main Preview Server (Map #3) wipe?
No next wipe can be predicted for Rustoria.co - US Main Preview Server (Map #3), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 17 hours ago.
Tags
How should you read the tags on Rustoria.co - US Main Preview Server (Map #3)?
Tags published by Rustoria.co - US Main Preview Server (Map #3), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166472 (Build): The server runs game build 166472; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Creative: nothing to gather, and you build whatever you want; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rustoria.co - US Main Preview Server (Map #3)?
These Rust Metrics lists carry Rustoria.co - US Main Preview Server (Map #3): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Occupancy
Where does Rustoria.co - US Main Preview Server (Map #3) sit in the rankings?
Player hours over seven days put Rustoria.co - US Main Preview Server (Map #3) at #16,537, in the top 70% of all ranked servers.
What player count does Rustoria.co - US Main Preview Server (Map #3) carry?
Status for Rustoria.co - US Main Preview Server (Map #3): offline. Last seen 26 days 17 hours ago.
Operator and location
What location is Rustoria.co - US Main Preview Server (Map #3) hosted in?
The name of Rustoria.co - US Main Preview Server (Map #3) points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 2.28.134.150:28010.
What Rust version is Rustoria.co - US Main Preview Server (Map #3) on?
Reading: Rustoria.co - US Main Preview Server (Map #3), Rust network protocol 2634 and build 166472, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Rustoria.co - US Main Preview Server (Map #3) up, and how often does it stay up?
Reading: offline. Rustoria.co - US Main Preview Server (Map #3) last answered 26 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rustoria.co - US Main Preview Server (Map #3)?
No gather rate appears in the name: Rustoria.co - US Main Preview Server (Map #3). The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. VAC is on. That is Valve's anti-cheat.
What map is Rustoria.co - US Main Preview Server (Map #3) on?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on Rustoria.co - US Main Preview Server (Map #3). View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
What do you do to join Rustoria.co - US Main Preview Server (Map #3)?
Press F1 in Rust and enter client.connect 2.28.134.150:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.