RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h127 Scan5 min
‹ All servers2.28.130.244:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - US Main Preview Server (Map #5)

Offline 2.28.130.244:28010 checked 12d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,155top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:51 UTC13d ago 1 – running 0
Mon 12 Oct, 11:43 UTC15d ago 0 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rustoria.co - US Main Preview Server (Map #5) when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 28 hours in.

How often does Rustoria.co - US Main Preview Server (Map #5) wipe, and when?

The rhythm of Rustoria.co - US Main Preview Server (Map #5)'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 23 hours ago.

Lists and filters

Which tags does Rustoria.co - US Main Preview Server (Map #5) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Builds: a place to practise and design bases; creative (Creative): Check: mode. Creative, where you build what you like and gather nothing; training (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; modded (Modded): Check: category. Modded, because plugins or settings alter the game from Rustoria.co - US Main Preview Server (Map #5). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rustoria.co - US Main Preview Server (Map #5) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rustoria.co - US Main Preview Server (Map #5): Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Rustoria.co - US Main Preview Server (Map #5) sit in the rankings?

Ranking for Rustoria.co - US Main Preview Server (Map #5): #15,155 on seven-day player hours, top 70% of all ranked servers.

How full does Rustoria.co - US Main Preview Server (Map #5) get?

Status for Rustoria.co - US Main Preview Server (Map #5): offline. Last seen 12 days 18 hours ago.

Server

Which location does Rustoria.co - US Main Preview Server (Map #5) run from?

Check: location. No region tag comes from Rustoria.co - US Main Preview Server (Map #5), but the name points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 2.28.130.244:28010.

What Rust version is Rustoria.co - US Main Preview Server (Map #5) on?

Rust network protocol 2634 and build 167781 on Linux is the build Rustoria.co - US Main Preview Server (Map #5) runs. To get in, your game needs the same protocol; Steam applies the update.

Is Rustoria.co - US Main Preview Server (Map #5) up, and how often does it stay up?

Rustoria.co - US Main Preview Server (Map #5) reports offline. The last reading came 12 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.

Rules and settings

How is Rustoria.co - US Main Preview Server (Map #5) configured, and what rules are in force?

No gather rate appears in the name: Rustoria.co - US Main Preview Server (Map #5). No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rustoria.co - US Main Preview Server (Map #5)?

Size 4,500 and seed 1337: the game generates the procedural map on Rustoria.co - US Main Preview Server (Map #5) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

How do you connect to Rustoria.co - US Main Preview Server (Map #5)?

Press F1 in Rust and enter client.connect 2.28.130.244:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Builds: a place to practise and design bases.
creative
Creative Check: mode. Creative, where you build what you like and gather nothing.
training
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

modded
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.