RUST METRICSFlight deck · live data
Data live Servers11,717 Players54,071 Populated3,364 Fresh wipes 3 h135 Scan5 min
‹ All servers2.28.128.93:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - SEA Long Preview Server (Map #3)

Offline 2.28.128.93:28010 checked 26d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:47 UTC26d ago 0 – running 0
Thu 1 Oct, 07:19 UTC26d ago 0 – 0.3 days 0
Wed 30 Sep, 23:14 UTC27d ago 1 – 0.3 days 1
Wed 30 Sep, 17:03 UTC27d ago 2 – 0.3 days 0
Wed 30 Sep, 09:33 UTC27d ago 2 – 0.3 days 0
Wed 30 Sep, 02:33 UTC27d ago 2 – 0.3 days 0
Tue 29 Sep, 20:29 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 13:51 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 07:08 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 00:08 UTC28d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rustoria.co - SEA Long Preview Server (Map #3) when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Rustoria.co - SEA Long Preview Server (Map #3) wipe, and when?

No next wipe can be predicted for Rustoria.co - SEA Long Preview Server (Map #3), which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 10 hours ago.

Tags

How should you read the tags on Rustoria.co - SEA Long Preview Server (Map #3)?

Tags published by Rustoria.co - SEA Long Preview Server (Map #3), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): The server runs game build 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; builds (Build server): Design bases and practise building; creative (Creative): Sandbox building, with no gathering and free choice of build; training (Combat training): Practise aim and PvP here; the loot comes to you; modded (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustoria.co - SEA Long Preview Server (Map #3) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustoria.co - SEA Long Preview Server (Map #3): Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does Rustoria.co - SEA Long Preview Server (Map #3) sit in the rankings?

Player hours over seven days put Rustoria.co - SEA Long Preview Server (Map #3) at #16,084, in the top 69% of all ranked servers.

What is the population on Rustoria.co - SEA Long Preview Server (Map #3)?

Reading for Rustoria.co - SEA Long Preview Server (Map #3): offline at this moment; last seen 26 days 6 hours ago.

Operator and location

What location is Rustoria.co - SEA Long Preview Server (Map #3) hosted in?

Check: location. No region tag comes from Rustoria.co - SEA Long Preview Server (Map #3), but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 2.28.128.93:28010.

What Rust version is Rustoria.co - SEA Long Preview Server (Map #3) on?

Version check: Rust network protocol 2634 and build 166493 on Linux, run by Rustoria.co - SEA Long Preview Server (Map #3). To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rustoria.co - SEA Long Preview Server (Map #3), and is it online?

Rustoria.co - SEA Long Preview Server (Map #3) reports offline. The last reading came 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.

Rules and settings

What settings and rules apply on Rustoria.co - SEA Long Preview Server (Map #3)?

No gather rate appears in the name: Rustoria.co - SEA Long Preview Server (Map #3). The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. VAC is on. That is Valve's anti-cheat.

Which map is live on Rustoria.co - SEA Long Preview Server (Map #3)?

From seed 1337, the game generates the procedural map on Rustoria.co - SEA Long Preview Server (Map #3). Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How do you connect to Rustoria.co - SEA Long Preview Server (Map #3)?

To join: start Rust, press F1 and type client.connect 2.28.128.93:28010. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166493
Build The server runs game build 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
builds
Build server Design bases and practise building.
creative
Creative Sandbox building, with no gathering and free choice of build.
training
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

modded
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.