RUST METRICSFlight deck · live data
Data live Servers11,686 Players55,597 Populated3,415 Fresh wipes 3 h92 Scan5 min
‹ All servers2.28.101.140:28010
Offline Full Queue Fresh wipe Wipe due No query

Rustoria.co - SEA Long Preview Server (Map #6)

Offline 2.28.101.140:28010 checked 26d ago

moddedpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:46 UTC26d ago 4 – running 0
Thu 1 Oct, 07:20 UTC27d ago 4 – 0.3 days 0
Wed 30 Sep, 23:14 UTC27d ago 4 – 0.3 days 0
Wed 30 Sep, 17:02 UTC27d ago 4 – 0.3 days 0
Wed 30 Sep, 09:25 UTC28d ago 4 – 0.3 days 0
Wed 30 Sep, 02:30 UTC28d ago 4 – 0.3 days 0
Tue 29 Sep, 20:27 UTC28d ago 4 – 0.3 days 0
Tue 29 Sep, 13:46 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 06:48 UTC29d ago 2 – 0.3 days 0
Tue 29 Sep, 00:40 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rustoria.co - SEA Long Preview Server (Map #6)?

The busiest point of its recent wipes drew 4 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rustoria.co - SEA Long Preview Server (Map #6) follow?

There is no next wipe to predict: Rustoria.co - SEA Long Preview Server (Map #6) wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 20 hours ago.

Tag meanings

How should you read the tags on Rustoria.co - SEA Long Preview Server (Map #6)?

Tags published by Rustoria.co - SEA Long Preview Server (Map #6), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166493 (Build): Game build reading: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; builds (Build server): Check: mode. Builds, for practising and designing bases; creative (Creative): Check: mode. Creative, where you build what you like and gather nothing; training (Combat training): Loot is handed to you on this training server for aim and PvP work; modded (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rustoria.co - SEA Long Preview Server (Map #6) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rustoria.co - SEA Long Preview Server (Map #6): Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

What position does Rustoria.co - SEA Long Preview Server (Map #6) hold among Rust servers?

Ranking for Rustoria.co - SEA Long Preview Server (Map #6): #16,084 on seven-day player hours, top 69% of all ranked servers.

What player count does Rustoria.co - SEA Long Preview Server (Map #6) carry?

Rustoria.co - SEA Long Preview Server (Map #6) is not responding; status offline, last seen 26 days 16 hours ago.

Server details

What location is Rustoria.co - SEA Long Preview Server (Map #6) hosted in?

Check: location. No region tag comes from Rustoria.co - SEA Long Preview Server (Map #6), but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 2.28.101.140:28010.

What Rust version is Rustoria.co - SEA Long Preview Server (Map #6) on?

Rust network protocol 2634 and build 166493 on Linux is the build Rustoria.co - SEA Long Preview Server (Map #6) runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rustoria.co - SEA Long Preview Server (Map #6), and is it online now?

Check: connection. Rustoria.co - SEA Long Preview Server (Map #6) is offline at this moment. Last contact was 26 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rustoria.co - SEA Long Preview Server (Map #6) enforce, and what are its settings?

No gather rate appears in the name: Rustoria.co - SEA Long Preview Server (Map #6). No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rustoria.co - SEA Long Preview Server (Map #6)?

Size 4,250 and seed 1337: the game generates the procedural map on Rustoria.co - SEA Long Preview Server (Map #6) from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to Rustoria.co - SEA Long Preview Server (Map #6)?

Check: join. Open Rust, press F1, then enter client.connect 2.28.101.140:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166493
Build Game build reading: 166493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.
builds
Build server Check: mode. Builds, for practising and designing bases.
creative
Creative Check: mode. Creative, where you build what you like and gather nothing.
training
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

modded
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.