RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers199.47.146.210:28015
Online Full Queue Fresh wipe Wipe due No query

Teddys Aimtrain

Online 199.47.146.210:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 10 20 30 40 PAX 3 /40

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,712 ×1000

Entities

48 h range 1,670–1,977 · memory 2,256 MB
1239 ET SINCE RESTART 13:51

Uptime

13 h 51 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,991top 18%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory2,256MB48 h peak 3 players
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:33 UTC23h ago – – – 0
Wed 28 Oct, 01:20 UTC23h ago – – – 1
Sun 25 Oct, 02:36 UTC3d ago – – – 1
Sun 25 Oct, 02:20 UTC3d ago – – – 1
Sat 24 Oct, 15:28 UTC4d ago – – – 2
Sat 24 Oct, 03:58 UTC4d ago – – – 1
Fri 23 Oct, 23:50 UTC5d ago – – – 1
Fri 23 Oct, 02:53 UTC5d ago – – – 0
Fri 23 Oct, 02:08 UTC5d ago – – – 1
Thu 22 Oct, 13:37 UTC6d ago – – – 1
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Teddys Aimtrain follow?

A new world is made every few hours by Teddys Aimtrain, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

Which tags does Teddys Aimtrain carry, and what do they mean?

These are the tags Teddys Aimtrain publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Teddys Aimtrain appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Teddys Aimtrain: Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does Teddys Aimtrain sit in the rankings?

Ranking for Teddys Aimtrain: #3,991 on seven-day player hours, top 18% of all ranked servers.

How full does Teddys Aimtrain get?

Current headcount on Teddys Aimtrain: 3 players, 40 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 3 players, at 23:00 UTC over the last 48 hours.

Server

Where does Teddys Aimtrain sit?

Reading: location. Teddys Aimtrain gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 199.47.146.210:28015.

What Rust version is Teddys Aimtrain on?

Rust network protocol 2635 and build 168909 on Linux is the build Teddys Aimtrain runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Teddys Aimtrain within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Reading: 1,977 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,630 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Teddys Aimtrain up, and how often does it stay up?

Teddys Aimtrain reports online. Status: normal. By its reported uptime, the last restart was roughly 13 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What settings and rules apply on Teddys Aimtrain?

No gather rate appears in the name: Teddys Aimtrain. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Teddys Aimtrain on?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on Teddys Aimtrain. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

What do you do to join Teddys Aimtrain?

To join: start Rust, press F1 and type client.connect 199.47.146.210:28015. Or press Launch Rust here and Steam opens the game and connects you. https://teddysaimtrain.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.