US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online NA 64.40.8.243:28015 checked 13m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
99% full 7-day avg7-day peak 1,099, past the slotsServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 5,836–15,663 · memory 3,326 MBUptime
4 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:00 UTC5h ago | – | – | – | 94 |
| Mon 26 Oct, 12:01 UTC1d ago | – | – | – | 53 |
| Sun 25 Oct, 12:01 UTC2d ago | – | – | – | 73 |
| Sun 25 Oct, 11:03 UTC2d ago | – | – | – | 107 |
| Sat 24 Oct, 11:00 UTC3d ago | – | – | – | 126 |
| Fri 23 Oct, 11:00 UTC4d ago | – | – | – | 88 |
| Thu 22 Oct, 18:23 UTC4d ago | – | – | – | 218 |
| Thu 22 Oct, 18:11 UTC4d ago | – | – | – | 567 |
| Thu 22 Oct, 11:01 UTC5d ago | – | – | – | 81 |
| Thu 22 Oct, 08:30 UTC5d ago | – | – | – | 159 |
| Wed 21 Oct, 09:19 UTC6d ago | – | – | – | 25 |
| Tue 20 Oct, 22:41 UTC6d ago | – | – | – | 494 |
| Tue 20 Oct, 11:00 UTC7d ago | – | – | – | 66 |
| Mon 19 Oct, 11:01 UTC8d ago | – | – | – | 73 |
| Sun 18 Oct, 11:01 UTC9d ago | – | – | – | 160 |
| Sat 17 Oct, 11:01 UTC10d ago | – | – | – | 102 |
| Fri 16 Oct, 11:00 UTC11d ago | – | – | – | 78 |
| Thu 15 Oct, 11:01 UTC12d ago | – | – | – | 77 |
| Wed 14 Oct, 11:01 UTC13d ago | – | – | – | 113 |
| Tue 13 Oct, 11:01 UTC14d ago | – | – | – | 59 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2,227/2150
Quick answers
from the figures on this pageReset cycle
When does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe?
None of the resets on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tag meanings
Which tags does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis carry, and what do they mean?
These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp225 (Max players): Slots: 225; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Check: operator. US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes a hellis.gg hostname, and 2 other servers we track do too. Same operator, most likely.
Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear in Rust Metrics lists and filters?
Rust Metrics lists featuring US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
Occupancy
What position does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold among Rust servers?
Top 0.1% of all ranked servers: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis takes #8 on seven-day player hours and #1 in North America.
What is the population on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Current headcount on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: 222 players, 225 slots available. Check: players over seven days. Average 380, peak 1,099. Average at the busiest hour was 784 players, at 02:00 UTC over the last 48 hours.
Server
Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.40.8.243:28015.
What Rust version is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?
Rust network protocol 2635 and build 168909 on Linux is the build US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis within range?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 15,663, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 7,564 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online now?
Check: connection. US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis configured, and what rules are in force?
Check: gather rate. The name US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis does not state one. 8 players per group, the default value. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?
Size 6,000 and seed 1337: the game generates the procedural map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Press F1 in Rust and enter client.connect 64.40.8.243:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/chQQmVKGCu is where its website sits.
