RUST METRICSFlight deck · live data
Data live Servers11,863 Players95,518 Populated4,067 Fresh wipes 3 h161 Scan5 min
‹ All servers64.40.8.243:28015
Online Full Queue Fresh wipe Wipe due No query

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online NA 64.40.8.243:28015 checked 13m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 56 112 169 225 PAX 222 /225

Players now

99% full 7-day avg7-day peak 1,099, past the slots
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,659 ×1000

Entities

48 h range 5,836–15,663 · memory 3,326 MB
1239 ET SINCE RESTART 04:04

Uptime

4 h 4 min since its last restart, at the last reading
7-day average380peak 1,099
Rank#8top 0.1% · #1 in NA
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory3,326MB48 h peak 824 players
REC 1

Players

AveragePeak
02505007501k18:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
1510152020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:00 UTC5h ago – – – 94
Mon 26 Oct, 12:01 UTC1d ago – – – 53
Sun 25 Oct, 12:01 UTC2d ago – – – 73
Sun 25 Oct, 11:03 UTC2d ago – – – 107
Sat 24 Oct, 11:00 UTC3d ago – – – 126
Fri 23 Oct, 11:00 UTC4d ago – – – 88
Thu 22 Oct, 18:23 UTC4d ago – – – 218
Thu 22 Oct, 18:11 UTC4d ago – – – 567
Thu 22 Oct, 11:01 UTC5d ago – – – 81
Thu 22 Oct, 08:30 UTC5d ago – – – 159
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe?

None of the resets on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.

Tag meanings

Which tags does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis carry, and what do they mean?

These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp225 (Max players): Slots: 225; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Check: operator. US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes a hellis.gg hostname, and 2 other servers we track do too. Same operator, most likely.

Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear in Rust Metrics lists and filters?

Rust Metrics lists featuring US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Occupancy

What position does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold among Rust servers?

Top 0.1% of all ranked servers: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis takes #8 on seven-day player hours and #1 in North America.

What is the population on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Current headcount on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: 222 players, 225 slots available. Check: players over seven days. Average 380, peak 1,099. Average at the busiest hour was 784 players, at 02:00 UTC over the last 48 hours.

Server

Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.40.8.243:28015.

What Rust version is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?

Rust network protocol 2635 and build 168909 on Linux is the build US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 15,663, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 7,564 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online now?

Check: connection. US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis configured, and what rules are in force?

Check: gather rate. The name US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis does not state one. 8 players per group, the default value. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis on?

Size 6,000 and seed 1337: the game generates the procedural map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Press F1 in Rust and enter client.connect 64.40.8.243:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/chQQmVKGCu is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp225,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp225
Max players Slots: 225.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.