RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers195.201.109.240:28015
Online Full Queue Fresh wipe Wipe due No query

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online EU 195.201.109.240:28015 checked 8m ago

2x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 40,537 ×1000

Entities

48 h range 40,383–42,550 · memory 3,726 MB
1239 ET SINCE RESTART 6D 10H

Uptime

6 days 10 hours since its last restart, at the last reading
7-day average1peak 13
Rank#2,789top 13% · #1064 in EU
Last wipe6d agobiweekly schedule
Next wipe11hThu 29 Oct, 17:51 UTC
Memory3,726MB48 h peak 3 players
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:51 UTC, in 11h. Every Thursday at 17:51 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak22players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 29 Oct, 17:51 UTC11h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Thu 12 Nov, 17:51 UTC14d 11h
  4. WPT 4Thu 19 Nov, 17:51 UTC21d 11h
  5. WPT 5Thu 26 Nov, 17:51 UTC28d 11h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 12hFW
  7. WPT 7Thu 10 Dec, 17:51 UTC42d 11h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:51 UTC6d ago 13+1 queue – running 0
Thu 15 Oct, 17:55 UTC13d ago 29+15 queue halved by day 1 7 days 7
Thu 8 Oct, 17:57 UTC20d ago 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW27d ago 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC41d ago 16+6 queue halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline when wipe day comes?

The busiest point of its recent wipes drew 22 players on average. With 1 more waiting in the queue, the crowd peaked 1 hours after the wipe on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2.5 it fell below half when it didn't.

When does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline wipe?

Wipes on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline come every Thursday at 17:51 UTC. Due on Thursday 29 October at 17:51 UTC is its next wipe. The world it runs now was made 6 days 12 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

Which tags does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline carry, and what do they mean?

These are the tags EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Check: operator. EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline publishes a ez-rust.eu hostname, and so does 1 other server we track. Same operator, most likely.

Where does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline hold among Rust servers?

Player hours over the last seven days put EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline at #2,789, #1,064 in Europe, in the top 13% of all ranked servers.

How full does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline get?

Current headcount on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: 0 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 13. The last 48 hours peaked at 14:00 UTC, averaging 2 players at that hour.

Operator and location

What location is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline hosted in?

Its EU tag places EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 195.201.109.240:28015.

What Rust version is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline on?

Reading: EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Check: entities. The peak was 42,550, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,081 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, and is it online now?

Reading: online. EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline enforce, and what are its settings?

The name carries the rate: 2x gather on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline on?

Size 2,750 and seed 1337: the game generates the procedural map on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Sperrzone V5.

Connection

How can you get onto EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Check: join. Open Rust, press F1, then enter client.connect 195.201.109.240:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/sperrzone.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.