RUST METRICSFlight deck · live data
Data live Servers11,628 Players32,585 Populated2,817 Fresh wipes 3 h70 Scan5 min
‹ All servers195.18.27.77:35200
Online Full Queue Fresh wipe Wipe due No query

Exoriarust - North [nolimit, X2]

Online 195.18.27.77:35200 checked 9m ago

2x weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 50 100 150 200 PAX 3 /200

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 43 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,452 ×1000

Entities

48 h range 114,717–124,452 · memory 4,486 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average4peak 27
Rank#1,556top 7%
Last wipe5d agoweekly schedule
Next wipe1d 9hFri 30 Oct, 15:00 UTC
Memory4,486MB48 h peak 27 players
REC 1

Players

AveragePeak
01020304006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 15:00 UTC, in 1d 9h. Every Friday at 15:00 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 15:00 UTC1d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Fri 6 Nov, 15:00 UTC8d 9h
  4. WPT 4Fri 13 Nov, 15:00 UTC15d 9h
  5. WPT 5Fri 20 Nov, 15:00 UTC22d 9h
  6. WPT 6Fri 27 Nov, 15:00 UTC29d 9h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 13hFW
  8. WPT 8Fri 4 Dec, 15:00 UTC36d 9h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:00 UTC5d ago 9 – running 1
Fri 16 Oct, 14:57 UTC12d ago 15 halved by day 3 7 days 8
Fri 9 Oct, 14:53 UTC19d ago 8 halved by day 2 7 days 0
Fri 2 Oct, 14:50 UTC26d ago 13 halved by day 4 7 days 0
Thu 1 Oct, 20:18 UTC FW27d ago 13 – 0.8 days 0
Fri 25 Sep, 14:49 UTC33d ago 42 halved by day 3 6.2 days 10
Fri 18 Sep, 14:52 UTC40d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Exoriarust - North [nolimit, X2]?

The busiest point of its recent wipes drew 11 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.

When does Exoriarust - North [nolimit, X2] wipe?

The wipe rhythm of Exoriarust - North [nolimit, X2] is every Friday at 15:00 UTC. Due on Friday 30 October at 15:00 UTC is its next wipe. The world it runs now was made 5 days 14 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on Exoriarust - North [nolimit, X2]?

These are the tags Exoriarust - North [nolimit, X2] publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Slots: 200; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Exoriarust - North [nolimit, X2]?

These Rust Metrics lists carry Exoriarust - North [nolimit, X2]: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player count

Where does Exoriarust - North [nolimit, X2] sit in the rankings?

Ranking for Exoriarust - North [nolimit, X2]: #1,556 on seven-day player hours, top 7% of all ranked servers.

What player count does Exoriarust - North [nolimit, X2] carry?

Current headcount on Exoriarust - North [nolimit, X2]: 3 players, 200 slots available. Seven-day check: 4 players on average. Peak reading: 27. Average at the busiest hour was 23 players, at 21:00 UTC over the last 48 hours.

Server

Which location does Exoriarust - North [nolimit, X2] run from?

No region tag on Exoriarust - North [nolimit, X2]. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 195.18.27.77:35200.

What Rust version is Exoriarust - North [nolimit, X2] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Exoriarust - North [nolimit, X2]. Matching protocol is required to join. Let Steam update your game.

Is performance on Exoriarust - North [nolimit, X2] within range?

Check: fps. Average 49 server fps over the last 48 hours, low of 43. Within range. Reading: 124,452 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,165 MB. Expect lag when fps falls and entities climb.

Is Exoriarust - North [nolimit, X2] up, and how often does it stay up?

Exoriarust - North [nolimit, X2] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 47 hours ago. Reading: 91% uptime over the last 7 full days. It was up 153 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Exoriarust - North [nolimit, X2] enforce, and what are its settings?

The name carries the rate: 2x gather on Exoriarust - North [nolimit, X2]. The cap on groups is 24 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on Exoriarust - North [nolimit, X2]?

From seed 674966623, the game generates the procedural map on Exoriarust - North [nolimit, X2]. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Exoriarust - North [nolimit, X2]?

To join: start Rust, press F1 and type client.connect 195.18.27.77:35200. Or press Launch Rust here and Steam opens the game and connects you. https://exoriarust.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts24,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Slots: 200.
ts24
Group limit Teams are capped at 24.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.