RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers194.69.160.15:28107
Online Full Queue Fresh wipe Wipe due No query

ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|

Online EU · uk1 194.69.160.15:28107 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 40 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 145,319 ×1000

Entities

48 h range 143,450–157,537 · memory 5,547 MB
1239 ET SINCE RESTART 10:48

Uptime

10 h 48 min since its last restart, at the last reading
7-day average1peak 6
Rank#2,789top 12% · #1058 in EU
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory5,547MB48 h peak 5 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap11.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

Tue 13 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:50 UTC16d ago 7 – running 0
Fri 2 Oct, 02:09 UTC27d ago 1 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 38 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| wipe?

Once a month ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 23 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?

Tags published by ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $ruk1 (Region code): Region code reading: uk1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?

On Rust Metrics, ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| sit in the rankings?

Top 12% of all ranked servers: ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| takes #2,789 on seven-day player hours and #1,058 in Europe.

What is the population on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?

Current headcount on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|: 1 players, 100 slots available. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 4 players, at 21:00 UTC over the last 48 hours.

Operator and location

Which location does ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| run from?

Reading: location. Europe, by the EU tag, with region code uk1, is where ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| lists itself. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 194.69.160.15:28107.

What Rust version is ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| on?

Rust network protocol 2635 and build 168909 on Linux is the build ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| within range?

Over the last 48 hours the average was 54 server fps; the floor was 40. Check: entities. The peak was 157,537, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,095 MB. What players call lag comes from low fps and an entity count on the rise.

Is ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| up, and how often does it stay up?

Reading: online. ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| configured, and what rules are in force?

No gather rate appears in the name: ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?

Size 4,300 and seed 1125525090: the game generates the procedural map on ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree| from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join ManicRust UK PVE Procedural |RaidBases|Events|Skill Tree|?

To join: start Rust, press F1 and type client.connect 194.69.160.15:28107. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://manicrust.tip4serv.com/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$ruk1
Region code Region code reading: uk1.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.