hostname
Offline EU 194.59.30.217:10000 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:38 UTC, in 1d 14h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 15:38 UTC1d 14h
- WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 3Fri 6 Nov, 15:38 UTC8d 14h
- WPT 4Fri 13 Nov, 15:38 UTC15d 14h
- WPT 5Fri 20 Nov, 15:38 UTC22d 14h
- WPT 6Fri 27 Nov, 15:38 UTC29d 14h
- WPT 7Thu 3 Dec, 19:00 UTC35d 17hFW
- WPT 8Fri 4 Dec, 15:38 UTC36d 14h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:38 UTC12d ago | 1 | – | running | 1 |
| Tue 13 Oct, 13:11 UTC15d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 12 Oct, 20:42 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sat 10 Oct, 06:27 UTC18d ago | 1 | halved by day 1 | 2.6 days | 1 |
| Fri 9 Oct, 10:15 UTC19d ago | 1 | – | 0.8 days | 1 |
| Wed 7 Oct, 14:24 UTC21d ago | 1 | – | 1.8 days | 0 |
| Tue 6 Oct, 13:31 UTC22d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 10:06 UTC26d ago | 1 | held half | 4.1 days | 0 |
| Thu 1 Oct, 20:07 UTC FW27d ago | 1 | – | 0.6 days | 0 |
| Thu 1 Oct, 14:04 UTC27d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 18:16 UTC28d ago | 1 | – | 0.8 days | 0 |
| Tue 29 Sep, 21:43 UTC29d ago | 1 | – | 0.9 days | 1 |
| Sun 27 Sep, 09:09 UTC31d ago | 1 | held half | 2.5 days | 1 |
| Sat 26 Sep, 15:31 UTC32d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 02:27 UTC33d ago | 1 | – | 1.5 days | 1 |
| Wed 23 Sep, 06:17 UTC35d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 49/100
- 21/50
- 4/200
- 0/150
- 7/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on hostname?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1.5 it fell below half.
How often does hostname wipe, and when?
Its tag guides the prediction: too few of hostname's wipes are on record to confirm its schedule. Due on Friday 30 October at 15:38 UTC is its next wipe. The world in play was created 12 days 9 hours ago. Its tags carry a weekly wipe schedule.
Tag meanings
How should you read the tags on hostname?
These are the tags hostname publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts50 (Group limit): You may team up with at most 50; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show hostname?
Rust Metrics lists featuring hostname: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Population
Where does hostname sit in the rankings?
Top 60% of all ranked servers: hostname takes #12,921 on seven-day player hours and #2,429 in Europe.
What is the population on hostname?
hostname is not responding; status offline, last seen 12 days 4 hours ago.
Server details
Where does hostname sit?
Its EU tag places hostname in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 194.59.30.217:10000.
What Rust version is hostname on?
Reading: hostname, Rust network protocol 2634 and build 167584, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is hostname, and is it online now?
Reading: offline. hostname last answered 12 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on hostname?
No gather rate appears in the name: hostname. The cap on groups is 50 players. The mode is battlefield. Note the following: kits and high rates drive fast PvP. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
How to join
How can you get onto hostname?
Press F1 in Rust and enter client.connect 194.59.30.217:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.