hivedev mono bench (local only)
Offline 194.46.57.73:28215 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:53 UTC5d ago | – | – | – | 350 |
| Fri 23 Oct, 17:42 UTC5d ago | – | – | – | 351 |
| Fri 23 Oct, 17:27 UTC5d ago | – | – | – | 501 |
| Fri 23 Oct, 17:12 UTC5d ago | – | – | – | 100 |
| Fri 23 Oct, 16:55 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:48 UTC5d ago | – | – | – | 21 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/50
- 1/40
- 19/300
- 28/3300
- 8/150
- 2/300
Quick answers
from the figures on this pageWipe timing
When does hivedev mono bench (local only) wipe?
No wipe schedule is kept by hivedev mono bench (local only), which makes a new world every few hours; those resets do not count as wipes.
Lists and filters
How should you read the tags on hivedev mono bench (local only)?
These are the tags hivedev mono bench (local only) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): 1,000 slots in total; ts2 (Group limit): You may team up with at most 2; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show hivedev mono bench (local only)?
On Rust Metrics, hivedev mono bench (local only) sits in these lists: Duo Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.
Occupancy
Where does hivedev mono bench (local only) sit in the rankings?
Ranking for hivedev mono bench (local only): #497 on seven-day player hours, top 2% of all ranked servers. The duo group places it at #43.
What is the population on hivedev mono bench (local only)?
hivedev mono bench (local only) is not responding; status offline, last seen 10 hours ago. Check: players over seven days. Average 342, peak 723. The last 48 hours peaked at 00:00 UTC, averaging 401 players at that hour.
Server
Which location does hivedev mono bench (local only) run from?
No region comes from hivedev mono bench (local only). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 194.46.57.73:28215.
What Rust version is hivedev mono bench (local only) on?
Reading: hivedev mono bench (local only), Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is hivedev mono bench (local only), and is it online now?
hivedev mono bench (local only) reports offline. The last reading came 10 hours ago. Uptime for the last 4 full days: 3 of 96 hours, or 3%. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What settings and rules apply on hivedev mono bench (local only)?
Check: gather rate. The name hivedev mono bench (local only) does not state one. Groups stop at 2 players. The label given is duo. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Which map is live on hivedev mono bench (local only)?
Check: map. Procedural, size 4,000, seed 12345, generated by the game on hivedev mono bench (local only). Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join hivedev mono bench (local only)?
Press F1 in Rust and enter client.connect 194.46.57.73:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.