RUST METRICSFlight deck · live data
Data live Servers11,686 Players49,072 Populated3,020 Fresh wipes 3 h105 Scan5 min
‹ All servers193.42.126.1:28015
Online Full Queue Fresh wipe Wipe due No query

Bastion PvE [Modded,Events,RaidBase,PvPzone]

Online 193.42.126.1:28015 checked 9m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 39 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 103,553 ×1000

Entities

48 h range 103,553–112,622 · memory 4,231 MB
1239 ET SINCE RESTART 11:12

Uptime

11 h 12 min since its last restart, at the last reading
7-day average3peak 11
Rank#1,754top 8%
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory4,231MB48 h peak 7 players
REC 1

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW28d ago 14 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Bastion PvE [Modded,Events,RaidBase,PvPzone] when wipe day comes?

An average of 14 players came at the busiest on its recent wipes. 23 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Bastion PvE [Modded,Events,RaidBase,PvPzone] follow?

The only wipe for Bastion PvE [Modded,Events,RaidBase,PvPzone] is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does Bastion PvE [Modded,Events,RaidBase,PvPzone] carry, and what do they mean?

These are the tags Bastion PvE [Modded,Events,RaidBase,PvPzone] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Bastion PvE [Modded,Events,RaidBase,PvPzone]?

These Rust Metrics lists carry Bastion PvE [Modded,Events,RaidBase,PvPzone]: Rust tutorial servers, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Bastion PvE [Modded,Events,RaidBase,PvPzone] hold among Rust servers?

Player hours over seven days put Bastion PvE [Modded,Events,RaidBase,PvPzone] at #1,754, in the top 8% of all ranked servers.

What player count does Bastion PvE [Modded,Events,RaidBase,PvPzone] carry?

Current headcount on Bastion PvE [Modded,Events,RaidBase,PvPzone]: 0 players, 40 slots available. Seven-day check: 3 players on average. Peak reading: 11. The last 48 hours peaked at 13:00 UTC, averaging 6 players at that hour.

Server

What location is Bastion PvE [Modded,Events,RaidBase,PvPzone] hosted in?

No region comes from Bastion PvE [Modded,Events,RaidBase,PvPzone]. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.42.126.1:28015.

What Rust version is Bastion PvE [Modded,Events,RaidBase,PvPzone] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Bastion PvE [Modded,Events,RaidBase,PvPzone]. Matching protocol is required to join. Let Steam update your game.

How does Bastion PvE [Modded,Events,RaidBase,PvPzone] perform?

Over the last 48 hours the average was 31 server fps; the floor was 10. Check: entities. The peak was 112,622, counting buildings, deployables and the rest of the world. Reading: 4,812 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Bastion PvE [Modded,Events,RaidBase,PvPzone], and is it online now?

Bastion PvE [Modded,Events,RaidBase,PvPzone] reports online. Status: normal. By its reported uptime, the last restart was roughly 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Bastion PvE [Modded,Events,RaidBase,PvPzone] configured, and what rules are in force?

Check: gather rate. The name Bastion PvE [Modded,Events,RaidBase,PvPzone] does not state one. The cap on groups is 30 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is Bastion PvE [Modded,Events,RaidBase,PvPzone] on?

Size 4,600 and seed 484601898: the game generates the procedural map on Bastion PvE [Modded,Events,RaidBase,PvPzone] from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Bastion PvE [Modded,Events,RaidBase,PvPzone]?

Press F1 in Rust and enter client.connect 193.42.126.1:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://steamcommunity.com/groups/Bastion-Rust.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,^t,^p,gmrust,cs168909,ts30

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.
^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.