WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly
Offline 193.25.252.39:28016 checked 1d ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 119 · below 20 is lag, below 10 is badEntities
48 h range 84,070–84,070 · memory 2,067 MBUptime
0 h 28 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 12 Nov, 10:59 UTC13d 13h
- WPT 3Thu 19 Nov, 10:59 UTC20d 13h
- WPT 4Thu 26 Nov, 10:59 UTC27d 13h
- WPT 5Thu 3 Dec, 19:00 UTC34d 21hFW
- WPT 6Thu 10 Dec, 10:59 UTC41d 13h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:59 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 19:02 UTC27d ago | 1 | – | 5.7 days | 1 |
| Sun 27 Sep, 15:43 UTC32d ago | 1 | – | 5.1 days | 1 |
| Tue 22 Sep, 14:16 UTC37d ago | 1 | – | 5.1 days | 1 |
| Tue 22 Sep, 07:33 UTC37d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 17:31 UTC38d ago | 2 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 498/580
- 60/1000
- 180/1900
- 93/140
- 27/100
- 9/100
Quick answers
from the figures on this pageWipe schedule
What happens on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours.
What wipe timing does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly follow?
The prediction follows its tag, because too few of WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 21 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Lists and filters
Which tags does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly carry, and what do they mean?
These are the tags WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
On Rust Metrics, WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Player count
Where does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly sit in the rankings?
Player hours over seven days put WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly at #14,285, in the top 64% of all ranked servers.
What player count does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly carry?
Reading for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly: offline at this moment; last seen 24 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 20:00 UTC over the last 48 hours.
Server details
Where does WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly sit?
Check: location. No region tag comes from WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 193.25.252.39:28016.
What Rust version is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly on?
Rust network protocol 2635 and build 168909 on Windows is the build WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
Over the last 48 hours the average was 119 server fps; the floor was 119. Check: entities. The peak was 84,070, counting buildings, deployables and the rest of the world. Memory peak: 2,067 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly, and is it online now?
Reading: offline. WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly last answered 24 hours ago. Check: restart. The uptime it reports puts the last restart about 28 minutes ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
What settings and rules apply on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
The name carries the rate: 2x gather on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly on?
Check: map. Procedural, size 3,750, seed 2147483647, generated by the game on WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join WLG TESTSERVER | EU/SWE | 2x | Solo/Duo/Trio | Weekly?
To join: start Rust, press F1 and type client.connect 193.25.252.39:28016. Or press Launch Rust here and Steam opens the game and connects you. https://welikegaming.com/ is where its website sits.
