Happy, Nomad
Online 193.227.129.3:28080 checked 8m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 97 · below 20 is lag, below 10 is badEntities
48 h range 93,212–106,076 · memory 3,289 MBUptime
1 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/300
- 23/200
- 15/200
- 37/100
- 57/100
- 8/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Happy, Nomad?
At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 2 hours.
When does Happy, Nomad wipe?
With the force wipe, once a month, Happy, Nomad wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Happy, Nomad carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Happy, Nomad. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Happy, Nomad?
Rust Metrics lists featuring Happy, Nomad: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Happy, Nomad sit in the rankings?
Ranking for Happy, Nomad: #6,924 on seven-day player hours, top 31% of all ranked servers.
What player count does Happy, Nomad carry?
1 of 50 slots are filled on Happy, Nomad right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 10:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does Happy, Nomad run from?
Reading: location. Happy, Nomad gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 193.227.129.3:28080.
What Rust version is Happy, Nomad on?
Rust network protocol 2635 and build 167398 on Windows is the build Happy, Nomad runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Happy, Nomad within range?
Check: fps. Average 136 server fps over the last 48 hours, low of 97. Within range. Peak entity count: 106,076. Buildings, deployables and all else included. Reading: 3,641 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Happy, Nomad, and is it online now?
Check: connection. Happy, Nomad is online at this moment. Check: restart. The uptime it reports puts the last restart about 32 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Happy, Nomad?
Reading the name gives no gather rate for Happy, Nomad. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Happy, Nomad?
Check: map. Procedural, size 4,250, seed 1083919480, generated by the game on Happy, Nomad. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Happy, Nomad?
To join: start Rust, press F1 and type client.connect 193.227.129.3:28080. Or press Launch Rust here and Steam opens the game and connects you.