Test
Offline 193.141.60.212:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, and #577 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 07:19 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/60
- 9/80
- 4/99
- 17/300
- 2/100
- 0/50
Quick answers
from the figures on this pageWipe schedule
What happens on Test when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Test wipe, and when?
Its rhythm cannot be told from the wipes of Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was made.
Tags
How should you read the tags on Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test?
Rust Metrics lists featuring Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Population
What position does Test hold among Rust servers?
Ranking for Test: #13,693 on seven-day player hours, top 63% of all ranked servers. Among servers in quad, it stands at #577.
What is the population on Test?
Test is not responding; status offline, last seen 12 days 6 hours ago.
Server
Where does Test sit?
No region tag on Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.141.60.212:28015.
What Rust version is Test on?
Rust network protocol 2634 and build 167231 on Windows is the build Test runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test, and is it online now?
Reading: offline. Test last answered 12 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
What rules does Test enforce, and what are its settings?
Check: gather rate. The name Test does not state one. Groups stop at 4 players. The label given is quad. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto Test?
Press F1 in Rust and enter client.connect 193.141.60.212:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.