RUST METRICSFlight deck · live data
Data live Servers11,623 Players37,934 Populated2,921 Fresh wipes 3 h81 Scan5 min
‹ All servers192.99.75.86:22352
Online Full Queue Fresh wipe Wipe due No query

RESTLESS 2X | SOLO/DUO/TRIO | US

Online 192.99.75.86:22352 checked 11m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 230 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,707 ×1000

Entities

48 h range 6,005–8,325 · memory 2,232 MB
1239 ET SINCE RESTART 2D 00H

Uptime

2 days 0 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory2,232MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:54 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RESTLESS 2X | SOLO/DUO/TRIO | US?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 3 hours in.

How often does RESTLESS 2X | SOLO/DUO/TRIO | US wipe, and when?

Its rhythm cannot be told from the wipes of RESTLESS 2X | SOLO/DUO/TRIO | US on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 7 hours ago.

Tag meanings

Which tags does RESTLESS 2X | SOLO/DUO/TRIO | US carry, and what do they mean?

Tags published by RESTLESS 2X | SOLO/DUO/TRIO | US, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RESTLESS 2X | SOLO/DUO/TRIO | US appear in Rust Metrics lists and filters?

On Rust Metrics, RESTLESS 2X | SOLO/DUO/TRIO | US sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does RESTLESS 2X | SOLO/DUO/TRIO | US hold among Rust servers?

Player hours over seven days put RESTLESS 2X | SOLO/DUO/TRIO | US at #15,339, in the top 69% of all ranked servers.

What player count does RESTLESS 2X | SOLO/DUO/TRIO | US carry?

Current headcount on RESTLESS 2X | SOLO/DUO/TRIO | US: 0 players, 40 slots available. A seven-day average of 0 players is the reading.

Server details

Where does RESTLESS 2X | SOLO/DUO/TRIO | US sit?

The name of RESTLESS 2X | SOLO/DUO/TRIO | US points to North America, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.99.75.86:22352.

What Rust version is RESTLESS 2X | SOLO/DUO/TRIO | US on?

Reading: RESTLESS 2X | SOLO/DUO/TRIO | US, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RESTLESS 2X | SOLO/DUO/TRIO | US within range?

Over the last 48 hours the average was 239 server fps; the floor was 230. Reading: 8,325 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,641 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RESTLESS 2X | SOLO/DUO/TRIO | US up, and how often does it stay up?

Reading: online. RESTLESS 2X | SOLO/DUO/TRIO | US answers right now. By its reported uptime, the last restart was roughly 2 days ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

How is RESTLESS 2X | SOLO/DUO/TRIO | US configured, and what rules are in force?

The name carries the rate: 2x gather on RESTLESS 2X | SOLO/DUO/TRIO | US. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RESTLESS 2X | SOLO/DUO/TRIO | US?

Check: map. Procedural, size 1,500, seed 50000, generated by the game on RESTLESS 2X | SOLO/DUO/TRIO | US. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RESTLESS 2X | SOLO/DUO/TRIO | US?

Check: join. Open Rust, press F1, then enter client.connect 192.99.75.86:22352. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.